[FIX]: Window Build Fix

This commit is contained in:
2026-01-26 22:55:39 +05:30
parent fac013d63f
commit 21a474b6f9
75 changed files with 5430 additions and 4643 deletions

View File

@ -23,9 +23,10 @@ static constexpr const char *TEST_VAL = "Hello World";
IAT_BEGIN_BLOCK(Core, Environment)
auto test_basic_cycle() -> bool {
auto test_basic_cycle() -> bool
{
(void)Environment::unset(TEST_KEY);
(void) Environment::unset(TEST_KEY);
IAT_CHECK_NOT(Environment::exists(TEST_KEY));
const auto set_res = Environment::set(TEST_KEY, TEST_VAL);
@ -39,23 +40,25 @@ auto test_basic_cycle() -> bool {
const String val = Environment::get(TEST_KEY);
IAT_CHECK_EQ(val, String(TEST_VAL));
(void)Environment::unset(TEST_KEY);
(void) Environment::unset(TEST_KEY);
return true;
}
auto test_overwrite() -> bool {
(void)Environment::set(TEST_KEY, "ValueA");
auto test_overwrite() -> bool
{
(void) Environment::set(TEST_KEY, "ValueA");
IAT_CHECK_EQ(Environment::get(TEST_KEY), String("ValueA"));
(void)Environment::set(TEST_KEY, "ValueB");
(void) Environment::set(TEST_KEY, "ValueB");
IAT_CHECK_EQ(Environment::get(TEST_KEY), String("ValueB"));
(void)Environment::unset(TEST_KEY);
(void) Environment::unset(TEST_KEY);
return true;
}
auto test_unset() -> bool {
(void)Environment::set(TEST_KEY, "To Be Deleted");
auto test_unset() -> bool
{
(void) Environment::set(TEST_KEY, "To Be Deleted");
IAT_CHECK(Environment::exists(TEST_KEY));
const auto unset_res = Environment::unset(TEST_KEY);
@ -69,10 +72,11 @@ auto test_unset() -> bool {
return true;
}
auto test_defaults() -> bool {
auto test_defaults() -> bool
{
const char *ghost_key = "IA_THIS_KEY_DOES_NOT_EXIST";
(void)Environment::unset(ghost_key);
(void) Environment::unset(ghost_key);
const String empty = Environment::get(ghost_key);
IAT_CHECK(empty.empty());
@ -83,8 +87,9 @@ auto test_defaults() -> bool {
return true;
}
auto test_empty_value() -> bool {
(void)Environment::set(TEST_KEY, "");
auto test_empty_value() -> bool
{
(void) Environment::set(TEST_KEY, "");
#if IA_PLATFORM_WINDOWS
@ -96,13 +101,14 @@ auto test_empty_value() -> bool {
IAT_CHECK(opt->empty());
#endif
(void)Environment::unset(TEST_KEY);
(void) Environment::unset(TEST_KEY);
IAT_CHECK_NOT(Environment::exists(TEST_KEY));
return true;
}
auto test_bad_input() -> bool {
auto test_bad_input() -> bool
{
const auto res = Environment::set("", "Value");
IAT_CHECK_NOT(res.has_value());