Docs Update
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@ -12,6 +12,7 @@ Example CMakeLists.txt
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cmake_minimum_required(VERSION 3.28)
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cmake_minimum_required(VERSION 3.28)
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project(MyGame)
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project(MyGame)
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# Or you can use FetchContent
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add_subdirectory(external/IACore)
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add_subdirectory(external/IACore)
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## Apply IACore's standard project configuration
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## Apply IACore's standard project configuration
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@ -9,12 +9,12 @@
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<img src="https://img.shields.io/badge/platform-Windows%20%7C%20Linux-lightgrey.svg" alt="Platform"/>
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<img src="https://img.shields.io/badge/platform-Windows%20%7C%20Linux-lightgrey.svg" alt="Platform"/>
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<p>
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<p>
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<b>The Battery-Included Foundation for High-Performance C++ Applications.</b>
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<b>A High-Performance Foundation for Modern C++ 20 Applications.</b>
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</p>
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</p>
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</div>
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</div>
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## 📖 Description
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## 📖 Description
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IACore is a high-performance, battery-included C++20 foundation library designed to eliminate "dependency hell." It bundles essential systems—IPC, Logging, Networking, Compression, and Async Scheduling—into a single, coherent API.
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IACore is a high-performance C++20 foundation library bundling essential systems (IPC, Logging, Networking, Compression, and Async Scheduling) into a single, coherent API.
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Originally developed as the internal core for IASoft (PVT) LTD., it is now open-source to provide a standardized bedrock for C++ applications where performance matters.
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Originally developed as the internal core for IASoft (PVT) LTD., it is now open-source to provide a standardized bedrock for C++ applications where performance matters.
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