Sample: RPG: Init

This commit is contained in:
Isuru Samarathunga
2025-10-31 01:14:19 +05:30
parent 7530303389
commit 0afd478761
989 changed files with 132314 additions and 6 deletions

View File

@ -0,0 +1,46 @@
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\UI.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UI.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Time.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Time.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Utils.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Utils.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Scene.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Scene.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Random.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Random.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Engine.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Engine.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Physics.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Physics.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\InternalEngine.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\InternalEngine.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\FontManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\FontManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\InputManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\InputManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\SceneManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\SceneManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\EventManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\EventManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\WorldManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\WorldManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\AudioManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\AudioManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\ResourceManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\ResourceManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Renderer\DebugDraw.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\DebugDraw.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Renderer\Pipeline.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Pipeline.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Renderer\Renderer.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Renderer.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Renderer\GPUResourceManager.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\GPUResourceManager.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\Node2D.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\Node2D.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\CameraNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\CameraNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\SpriteNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\SpriteNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\TextureNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\TextureNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\TileMapNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\TileMapNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\UINode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UINode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\UILabelNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UILabelNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\UITextNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UITextNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\UIImageNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UIImageNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Nodes\UIButtonNode.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UIButtonNode.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\UILabelComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UILabelComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\UITextComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UITextComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\UIImageComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UIImageComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\UIButtonComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\UIButtonComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\CameraComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\CameraComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\PhysicsComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\PhysicsComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\SpriteComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\SpriteComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\TextureComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\TextureComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\TileMapComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\TileMapComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Components\SoundEmitterComponent.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\SoundEmitterComponent.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\pugixml\pugixml.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\pugixml.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\imgui\imgui.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\imgui.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\imgui\imgui_draw.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\imgui_draw.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\imgui\imgui_tables.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\imgui_tables.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\imgui\imgui_widgets.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\imgui_widgets.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\imgui\backends\imgui_impl_sdl3.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\imgui_impl_sdl3.obj
C:\IA\OSS\IAEngine\Dev\Engine\Src\Imp\CPP\Vendor\imgui\backends\imgui_impl_sdlgpu3.cpp;C:\IA\OSS\IAEngine\Dev\build\Engine\IAEngine.dir\Debug\imgui_impl_sdlgpu3.obj

View File

@ -0,0 +1,10 @@
^C:\IA\OSS\IAENGINE\DEV\ENGINE\CMAKELISTS.TXT
setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Engine/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd

View File

@ -0,0 +1,2 @@
^C:\IA\OSS\IAENGINE\DEV\ENGINE\CMAKELISTS.TXT
C:\IA\OSS\IAENGINE\DEV\BUILD\CMAKEFILES\CMAKE.VERIFY_GLOBS

View File

@ -0,0 +1,2 @@
^C:\IA\OSS\IAENGINE\DEV\ENGINE\CMAKELISTS.TXT
C:\IA\OSS\IAENGINE\DEV\BUILD\ENGINE\CMAKEFILES\GENERATE.STAMP

View File

@ -0,0 +1,2 @@
PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.44.35207:TargetPlatformVersion=10.0.26100.0:
Debug|x64|C:\IA\OSS\IAEngine\Dev\build\Engine\|