Usable Engine
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@ -1,5 +1,6 @@
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set(SRC_FILES
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"Src/Imp/CPP/Time.cpp"
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"Src/Imp/CPP/Scene.cpp"
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"Src/Imp/CPP/Random.cpp"
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"Src/Imp/CPP/Engine.cpp"
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"Src/Imp/CPP/InternalEngine.cpp"
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@ -15,6 +16,17 @@ set(SRC_FILES
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"Src/Imp/CPP/Renderer/Renderer.cpp"
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"Src/Imp/CPP/Renderer/UIRenderer.cpp"
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"Src/Imp/CPP/Renderer/GPUResourceManager.cpp"
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"Src/Imp/CPP/Nodes/Node2D.cpp"
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"Src/Imp/CPP/Nodes/TextureNode.cpp"
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"Src/Imp/CPP/Nodes/CameraNode.cpp"
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"Src/Imp/CPP/Components/CameraComponent.cpp"
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"Src/Imp/CPP/Components/PhysicsComponent.cpp"
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"Src/Imp/CPP/Components/SpriteComponent.cpp"
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"Src/Imp/CPP/Components/TextureComponent.cpp"
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"Src/Imp/CPP/Components/TileMapComponent.cpp"
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"Src/Imp/CPP/Components/SoundEmitterComponent.cpp"
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)
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add_library(IAEngine SHARED ${SRC_FILES})
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