Usable Engine
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@ -27,6 +27,8 @@
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namespace ia::iae
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{
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Vector<Handle> ResourceManager::s_images;
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Vector<Handle> ResourceManager::s_sounds;
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Map<Handle, UINT64> ResourceManager::s_imageExtents;
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VOID ResourceManager::Initialize()
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@ -35,6 +37,10 @@ namespace ia::iae
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VOID ResourceManager::Terminate()
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{
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for (const auto &t : s_images)
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GPUResourceManager::DestroyTexture((SDL_GPUTexture *) t);
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for (const auto &t : s_sounds)
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AudioManager::DestoryAudio(t);
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}
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Handle ResourceManager::CreateImage(IN PCUINT8 encodedData, IN SIZE_T encodedDataSize)
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@ -51,12 +57,15 @@ namespace ia::iae
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const auto handle = (Handle) GPUResourceManager::CreateTexture(SDL_GPU_TEXTUREUSAGE_SAMPLER, width, height,
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rgbaData, SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM);
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s_imageExtents[handle] = (((UINT64) width) << 32) | height;
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s_images.pushBack(handle);
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return handle;
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}
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Handle ResourceManager::CreateSound(IN PCUINT8 encodedData, IN SIZE_T encodedDataSize)
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{
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return AudioManager::CreateAudio(encodedData, encodedDataSize);
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const auto handle = AudioManager::CreateAudio(encodedData, encodedDataSize);
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s_sounds.pushBack(handle);
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return handle;
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}
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VOID ResourceManager::DestroyImage(IN Handle image)
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@ -80,7 +89,6 @@ namespace ia::iae
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const auto currentExtent = GetImageExtent(image);
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const auto pixelData =
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GPUResourceManager::GetTexturePixelData((SDL_GPUTexture *) image, currentExtent.x, currentExtent.y);
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GPUResourceManager::DestroyTexture((SDL_GPUTexture *) image);
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const auto newPixelData =
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stbir_resize_uint8_linear(pixelData.data(), currentExtent.x, currentExtent.y, currentExtent.x * 4, nullptr,
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newWidth, newHeight, newWidth * 4, stbir_pixel_layout::STBIR_RGBA);
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@ -92,7 +100,8 @@ namespace ia::iae
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Handle ResourceManager::CombineImages(IN CONST Vector<Handle> &images, IN INT32 unitWidth, IN INT32 unitHeight,
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IN INT32 unitCountX, IN INT32 unitCountY)
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{
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return (Handle)GPUResourceManager::CombineTextures((SDL_GPUTexture**)images.data(), unitWidth, unitHeight, unitCountX, unitCountY);
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return (Handle) GPUResourceManager::CombineTextures((SDL_GPUTexture **) images.data(), unitWidth, unitHeight,
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unitCountX, unitCountY);
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}
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} // namespace ia::iae
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