Fixes
34
Samples/RPG/Assets/Assets.xml
Normal file
@ -0,0 +1,34 @@
|
||||
<Assets>
|
||||
<IAEngine>
|
||||
<EngineVersion>1.0.0</EngineVersion>
|
||||
<EditorVersion>1.0.0</EditorVersion>
|
||||
</IAEngine>
|
||||
|
||||
<Properties>
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||||
|
||||
</Properties>
|
||||
|
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<Entries>
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||||
<SpriteSheet name="SpriteSheet_Player" path="Cute_Fantasy_Free/Player/Player.png" spriteWidth="32" spriteHeight="32">
|
||||
<Animation name="IdleDown" frameCount="6"></Animation>
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||||
<Animation name="IdleRight" frameCount="6"></Animation>
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<Animation name="IdleUp" frameCount="6"></Animation>
|
||||
<Animation name="WalkDown" frameCount="6"></Animation>
|
||||
<Animation name="WalkRight" frameCount="6"></Animation>
|
||||
<Animation name="WalkUp" frameCount="6"></Animation>
|
||||
<Animation name="AttackDown" frameCount="4"></Animation>
|
||||
<Animation name="AttackRight" frameCount="4"></Animation>
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||||
<Animation name="AttackUp" frameCount="4"></Animation>
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||||
<Animation name="Die" frameCount="4"></Animation>
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</SpriteSheet>
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<TileSheet name="TileSheet_MiddlePath" path="Cute_Fantasy_Free/Tiles/Path_Middle.png" tileWidth="16" tileHeight="16"></TileSheet>
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||||
<TileSheet name="TileSheet_MiddleWater" path="Cute_Fantasy_Free/Tiles/Water_Middle.png" tileWidth="16" tileHeight="16"></TileSheet>
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||||
<TileSheet name="TileSheet_MiddleGrass" path="Cute_Fantasy_Free/Tiles/Grass_Middle.png" tileWidth="16" tileHeight="16"></TileSheet>
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<TileSheet name="TileSheet_Path" path="Cute_Fantasy_Free/Tiles/Path_Tile.png" tileWidth="16" tileHeight="16"></TileSheet>
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<TileSheet name="TileSheet_Water" path="Cute_Fantasy_Free/Tiles/Water_Tile.png" tileWidth="16" tileHeight="16"></TileSheet>
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||||
<TileSheet name="TileSheet_Beach" path="Cute_Fantasy_Free/Tiles/Beach_Tile.png" tileWidth="16" tileHeight="16"></TileSheet>
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||||
<TileSheet name="TileSheet_Cliff" path="Cute_Fantasy_Free/Tiles/Cliff_Tile.png" tileWidth="16" tileHeight="16"></TileSheet>
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||||
<TileSheet name="TileSheet_FarmLand" path="Cute_Fantasy_Free/Tiles/FarmLand_Tile.png" tileWidth="16" tileHeight="16"></TileSheet>
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</Entries>
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||||
</Assets>
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||||
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Animals/Chicken/Chicken.png
Normal file
|
After Width: | Height: | Size: 622 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Animals/Cow/Cow.png
Normal file
|
After Width: | Height: | Size: 983 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Animals/Pig/Pig.png
Normal file
|
After Width: | Height: | Size: 735 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Animals/Sheep/Sheep.png
Normal file
|
After Width: | Height: | Size: 748 B |
3
Samples/RPG/Assets/Cute_Fantasy_Free/Credits.txt
Normal file
@ -0,0 +1,3 @@
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||||
This asset pack is taken from here https://kenmi-art.itch.io/cute-fantasy-rpg
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This is the free version
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||||
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Enemies/Skeleton.png
Normal file
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After Width: | Height: | Size: 5.2 KiB |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Enemies/Slime_Green.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 386 B |
|
After Width: | Height: | Size: 585 B |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 921 B |
|
After Width: | Height: | Size: 7.3 KiB |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Player/Player.png
Normal file
|
After Width: | Height: | Size: 7.6 KiB |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Player/Player_Actions.png
Normal file
|
After Width: | Height: | Size: 7.4 KiB |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Beach_Tile.png
Normal file
|
After Width: | Height: | Size: 648 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Cliff_Tile.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/FarmLand_Tile.png
Normal file
|
After Width: | Height: | Size: 371 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Grass_Middle.png
Normal file
|
After Width: | Height: | Size: 99 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Path_Middle.png
Normal file
|
After Width: | Height: | Size: 99 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Path_Tile.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Water_Middle.png
Normal file
|
After Width: | Height: | Size: 99 B |
BIN
Samples/RPG/Assets/Cute_Fantasy_Free/Tiles/Water_Tile.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
10
Samples/RPG/Assets/Cute_Fantasy_Free/read_me.txt
Normal file
@ -0,0 +1,10 @@
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||||
Hello! Thank you for downloading the Cute Fantasy asset pack.
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This project will be getting updates over time. This version of the asset pack is not final and there will be few more additional sprites.
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||||
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License - Free Version
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- You can use these assets in non-commercial projects.
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- You can modify the assets.
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||||
- You can not redistribute or resale, even if modified
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||||
|
||||
If you like the asset pack leave a comment. It helps to support the asset pack and get more people to see it. Thanks!
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||||
108
Samples/RPG/Assets/Scenes/GameMap.xml
Normal file
@ -0,0 +1,108 @@
|
||||
<Scene name="GameMap">
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||||
<IAEngine>
|
||||
<EngineVersion>1.0.0</EngineVersion>
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||||
<EditorVersion>1.0.0</EditorVersion>
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||||
</IAEngine>
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||||
|
||||
<Properties>
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||||
<Extent width="800" height="608"></Extent>
|
||||
</Properties>
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||||
|
||||
<Assets>
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<Entry name="SpriteSheet_Player"></Entry>
|
||||
<Entry name="TileSheet_MiddlePath"></Entry>
|
||||
<Entry name="TileSheet_MiddleWater"></Entry>
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||||
<Entry name="TileSheet_MiddleGrass"></Entry>
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||||
<Entry name="TileSheet_Path"></Entry>
|
||||
<Entry name="TileSheet_Water"></Entry>
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||||
<Entry name="TileSheet_Beach"></Entry>
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||||
<Entry name="TileSheet_Cliff"></Entry>
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<Entry name="TileSheet_FarmLand"></Entry>
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||||
</Assets>
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||||
|
||||
<Nodes>
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||||
|
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</Nodes>
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||||
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||||
<Grid tileWidth="16" tileHeight="16">
|
||||
<Repeat times="50">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
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||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
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||||
</Repeat>
|
||||
<Repeat times="30">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="30">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="13">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="1" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="2" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Repeat times="14">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="13">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="0" tileY="1" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="1" tileY="1" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="2" tileY="1" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Repeat times="14">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="13">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="0" tileY="2" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="1" tileY="2" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Cell tileSheet="TileSheet_Beach" tileX="2" tileY="2" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
<Repeat times="14">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="30">
|
||||
<Cell tileSheet="TileSheet_MiddleWater" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="10">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
<Repeat times="50">
|
||||
<Cell tileSheet="TileSheet_MiddleGrass" tileX="0" tileY="0" collisionMask="0" colorOverlay="#ffffffff"></Cell>
|
||||
</Repeat>
|
||||
</Grid>
|
||||
</Scene>
|
||||