This commit is contained in:
Isuru Samarathunga
2025-11-10 09:49:22 +05:30
parent 73d26b2f35
commit 67cb23d589
69 changed files with 9716 additions and 194 deletions

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// IAEngine: 2D Game Engine by IA
// Copyright (C) 2025 IASoft (PVT) LTD (oss@iasoft.dev)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <Base.hpp>
namespace ia::iae
{
STATIC CONSTEXPR IVec2 SCENE_EDITOR_RESOULTION = {800, 604};
STATIC CONSTEXPR Vec2 LAYOUT_TOP_LEFT_VIEW_EXTENT = {0.275f, 0.55f};
STATIC CONSTEXPR Vec2 LAYOUT_TOP_MIDDLE_VIEW_EXTENT = {0.45f, 0.55f};
STATIC CONSTEXPR Vec2 LAYOUT_TOP_RIGHT_VIEW_EXTENT = {0.275f, 0.55f};
STATIC CONSTEXPR Vec2 LAYOUT_BOTTOM_VIEW_EXTENT = {1.0f, 0.45f};
STATIC CONSTEXPR FLOAT32 MENUBAR_HEIGHT = 18.0f;
} // namespace ia::iae