Optimized Renderer

This commit is contained in:
Isuru Samarathunga
2025-10-21 10:44:11 +05:30
parent b10aacaee7
commit 86ed9346aa
21 changed files with 516 additions and 241 deletions

View File

@ -39,7 +39,7 @@ namespace ia::iae
CONST Mat4 *CameraComponent::GetViewMatrix()
{
const auto pos = (m_node->GetPosition() + m_positionOffset) * Engine::GetRendererScalingFactor();
const auto pos = (m_node->GetPosition() + m_positionOffset) * Engine::GetSceneScalingFactor();
m_viewMatrix = glm::lookAtLH(glm::vec3{pos, -2.0f}, {pos, 0.0f}, {0.0f, 1.0f, 0.0f});
return &m_viewMatrix;
}