Batch Renderer 2/2
This commit is contained in:
@ -10,7 +10,7 @@ layout(set = 2, binding = 0) uniform sampler2D texSampler;
|
||||
|
||||
void main()
|
||||
{
|
||||
outColor = inVertexColor;
|
||||
outColor = texture(texSampler, inTexCoord);
|
||||
if(outColor.w < 0.1)
|
||||
discard;
|
||||
}
|
||||
Reference in New Issue
Block a user