Texture Fixes

This commit is contained in:
Isuru Samarathunga
2025-10-17 00:51:28 +05:30
parent ad4a1ac6f2
commit a93910a43d
5 changed files with 147 additions and 144 deletions

View File

@ -46,7 +46,7 @@ namespace ia::iae
STATIC Handle GetGeometry_Quad();
STATIC Handle CreateGeometry(IN CONST Vector<GeometryVertex> &vertices, IN CONST Vector<INT32> &indices);
STATIC VOID DestroyGeometry(IN Handle geometry);
STATIC VOID DrawGeometry(IN Handle handle);
STATIC VOID DrawGeometry(IN Handle handle, IN UINT8 layer, IN UINT16 sortIndex);
STATIC IVec2 GetDisplayExtent();
STATIC VOID ResizeDisplay(IN INT32 newWidth, IN INT32 newHeight);
@ -59,8 +59,7 @@ namespace ia::iae
STATIC VOID SetRenderState_ColorOverlay(IN Color color);
STATIC VOID SetRenderState_CameraRelative(IN BOOL value);
STATIC VOID SetRenderState_Texture(IN Handle image);
STATIC VOID SetRenderState_Transform(IN Vec2 position, IN Vec2 scale, IN FLOAT32 rotation, IN UINT8 layer,
IN INT16 sortIndex);
STATIC VOID SetRenderState_Transform(IN Vec2 position, IN Vec2 scale, IN FLOAT32 rotation);
STATIC VOID SetRenderState_TransformUI(IN Vec2 position, IN Vec2 scale, IN FLOAT32 rotation);
STATIC Vec2 GetRendererScalingFactor();