Input & Resource Managers

This commit is contained in:
Isuru Samarathunga
2025-10-06 01:23:54 +05:30
parent 71c7499226
commit c23f5f4559
26 changed files with 20904 additions and 93 deletions

View File

@ -25,7 +25,11 @@ namespace ia::iae
{
BOOL Engine::IsDebugMode()
{
#if defined(__DEBUG_MODE__)
return true;
#else
return false;
#endif
}
VOID Engine::ResizeDisplay(IN INT32 newWidth, IN INT32 newHeight)
@ -33,34 +37,4 @@ namespace ia::iae
Renderer::OnScreenResize(newWidth, newHeight);
g_gameFunctions.OnResize(newWidth, newHeight);
}
FLOAT32 Engine::GetRandomFloat()
{
return 0.0f;
}
INT32 Engine::GetRandomInRange(IN INT32 min, IN INT32 max)
{
return 0;
}
INT64 Engine::GetTickCount()
{
return 0;
}
INT64 Engine::GetUnixSecond()
{
return 0;
}
INT64 Engine::GetUnixMillisecond()
{
return 0;
}
FLOAT32 Engine::GetFrameDeltaTime()
{
return 0.0f;
}
} // namespace ia::iae