Input & Resource Managers
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@ -19,13 +19,20 @@
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#include <IAEngine/Base.hpp>
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#include <SDL3/SDL.h>
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#include <SDL3_mixer/SDL_mixer.h>
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namespace ia::iae
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{
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class AudioManager
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{
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public:
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public:
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STATIC VOID Initialize();
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STATIC VOID Terminate();
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STATIC Handle CreateAudio(IN PCUINT8 encodedData, IN SIZE_T encodedDataSize);
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STATIC VOID DestoryAudio(IN Handle handle);
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private:
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STATIC MIX_Mixer *s_mixer;
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};
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}
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} // namespace ia::iae
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