Input & Resource Managers

This commit is contained in:
Isuru Samarathunga
2025-10-06 01:23:54 +05:30
parent 71c7499226
commit c23f5f4559
26 changed files with 20904 additions and 93 deletions

View File

@ -24,8 +24,28 @@ namespace ia::iae
{
class ResourceManager
{
public:
struct ImageResource
{
INT32 Width{};
INT32 Height{};
SDL_GPUTexture *Texture{};
};
public:
STATIC VOID Initialize();
STATIC VOID Terminate();
STATIC Handle CreateImage(IN PCUINT8 encodedData, IN SIZE_T encodedDataSize);
STATIC Handle CreateImage(IN PCUINT8 rgbaData, IN INT32 width, IN INT32 height);
STATIC Handle CreateSound(IN PCUINT8 encodedData, IN SIZE_T encodedDataSize);
STATIC VOID DestroyImage(IN Handle image);
STATIC VOID DestroySound(IN Handle sound);
STATIC IVec2 GetImageExtent(IN Handle image);
STATIC Handle RescaleImage(IN Handle image, IN INT32 newWidth, IN INT32 newHeight);
STATIC Handle CombineImages(IN CONST Vector<Handle> &images, IN INT32 unitWidth, IN INT32 unitHeight,
IN INT32 unitCountX, IN INT32 unitCountY);
private:
STATIC Map<Handle, UINT64> s_imageExtents;
};
}
} // namespace ia::iae