diff --git a/Src/IAEngine/imp/cpp/Rendering/Renderer.cpp b/Src/IAEngine/imp/cpp/Rendering/Renderer.cpp index 884d9a8..f7fe56e 100644 --- a/Src/IAEngine/imp/cpp/Rendering/Renderer.cpp +++ b/Src/IAEngine/imp/cpp/Rendering/Renderer.cpp @@ -175,10 +175,10 @@ namespace ia::iae g_meshHandleQuad = CreateMesh( { - {glm::vec3{-0.5, 0.5, 0}, glm::vec2{0, 1}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, - {glm::vec3{0.5, 0.5, 0}, glm::vec2{1, 1}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, - {glm::vec3{0.5, -0.5, 0}, glm::vec2{1, 0}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, - {glm::vec3{-0.5, -0.5, 0}, glm::vec2{0, 0}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, + {glm::vec3{-1, 1, 0}, glm::vec2{0, 1}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, + {glm::vec3{1, 1, 0}, glm::vec2{1, 1}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, + {glm::vec3{1, -1, 0}, glm::vec2{1, 0}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, + {glm::vec3{-1, -1, 0}, glm::vec2{0, 0}, glm::vec4{1.0f, 1.0f, 1.0f, 1.0f}}, }, {0, 1, 2, 2, 3, 0});