Fixes
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@ -29,9 +29,9 @@ namespace ia::iae
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SDL_GPUSamplerCreateInfo createInfo{.min_filter = SDL_GPU_FILTER_LINEAR,
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.mag_filter = SDL_GPU_FILTER_LINEAR,
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.mipmap_mode = SDL_GPU_SAMPLERMIPMAPMODE_LINEAR,
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.address_mode_u = SDL_GPU_SAMPLERADDRESSMODE_REPEAT,
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.address_mode_v = SDL_GPU_SAMPLERADDRESSMODE_REPEAT,
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.address_mode_w = SDL_GPU_SAMPLERADDRESSMODE_REPEAT,
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.address_mode_u = SDL_GPU_SAMPLERADDRESSMODE_CLAMP_TO_EDGE,
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.address_mode_v = SDL_GPU_SAMPLERADDRESSMODE_CLAMP_TO_EDGE,
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.address_mode_w = SDL_GPU_SAMPLERADDRESSMODE_CLAMP_TO_EDGE,
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.enable_anisotropy = false};
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g_linearClampSampler = SDL_CreateGPUSampler(Renderer::GetDevice(), &createInfo);
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