Debug Draw Base
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@ -2,6 +2,7 @@
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#include <IAEngine/Input.hpp>
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#include <IAEngine/Rendering/Camera.hpp>
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#include <IAEngine/Rendering/DebugDraw.hpp>
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#include <IAEngine/Components/SpriteRenderer.hpp>
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#include <IACore/File.hpp>
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@ -57,6 +58,8 @@ namespace ia::iae::game
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scene->AddNode(obstacle);
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Engine::ChangeScene(scene.get());
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DebugDraw::AddDebugUIWindow("Dsd", {100.0f, 100.0f}, {100.0f, 100.0f}, [](){});
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}
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VOID Game::Terminate()
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