set(SRC_FILES "imp/cpp/Device.cpp" "imp/cpp/Buffer.cpp" "imp/cpp/Texture.cpp" "imp/cpp/Pipeline.cpp" "imp/cpp/RenderCore.cpp" "imp/cpp/TextureAtlas.cpp" "imp/cpp/EmbeddedResources.cpp" ) add_library(RenderCore STATIC ${SRC_FILES}) target_include_directories(RenderCore PUBLIC inc) target_include_directories(RenderCore PRIVATE imp/hpp) target_link_libraries(RenderCore PUBLIC IACore SDL3::SDL3 glm::glm)