#include ia::iae::Engine g_engine; int main(int argc, char *argv[]) { g_engine.Initialize({.GameName = "IAE Sandbox", .WindowWidth = 800, .WindowHeight = 600}); const auto game = new ia::iae::game::Game(&g_engine); game->Initialize(); while (!g_engine.ShouldClose()) { g_engine.BeginFrame(); game->Update(); g_engine.EndFrame(); } game->Terminate(); delete game; g_engine.Terminate(); return 0; }