// IAEngine: 2D Game Engine by IA
// Copyright (C) 2025 IASoft (PVT) LTD (oss@iasoft.dev)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
#include
namespace ia::iae
{
VOID View_Console::Initialize()
{
SetName("Console");
SetIcon(ICON_FA_TERMINAL);
}
VOID View_Console::Terminate()
{
}
VOID View_Console::Render()
{
PreRender();
PostRender();
}
VOID View_Console::Update(){
}
VOID View_Console::OnEvent(IN SDL_Event *event)
{
}
} // namespace ia::iae