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C:/IA/OSS/IAEngine/Dev/build/lib/Release/Game.lib C:/IA/OSS/IAEngine/Dev/build/bin/Release/Game.pdb Console false C:\IA\OSS\IAEngine\Dev\Samples\RPG\Src\imp\hpp;C:\IA\OSS\IAEngine\Dev\Engine\Src\Inc;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\inc\hpp;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\imp\inl;%(AdditionalIncludeDirectories) $(IntDir) Default Sync OnlyExplicitInline stdcpp20 MinSpace NotUsing MultiThreadedDLL false %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;__BUILDING_IAENGINE_GAME=1;__IA_DEBUG=1;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="MinSizeRel";Game_EXPORTS $(IntDir) true %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;__BUILDING_IAENGINE_GAME=1;__IA_DEBUG=1;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"MinSizeRel\";Game_EXPORTS C:\IA\OSS\IAEngine\Dev\Samples\RPG\Src\imp\hpp;C:\IA\OSS\IAEngine\Dev\Engine\Src\Inc;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\inc\hpp;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\imp\inl;%(AdditionalIncludeDirectories) 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%(IgnoreSpecificDefaultLibraries) C:/IA/OSS/IAEngine/Dev/build/lib/MinSizeRel/Game.lib C:/IA/OSS/IAEngine/Dev/build/bin/MinSizeRel/Game.pdb Console false C:\IA\OSS\IAEngine\Dev\Samples\RPG\Src\imp\hpp;C:\IA\OSS\IAEngine\Dev\Engine\Src\Inc;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\inc\hpp;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\imp\inl;%(AdditionalIncludeDirectories) $(IntDir) Default ProgramDatabase Sync OnlyExplicitInline stdcpp20 MaxSpeed NotUsing MultiThreadedDLL false %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;__BUILDING_IAENGINE_GAME=1;__IA_DEBUG=1;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="RelWithDebInfo";Game_EXPORTS $(IntDir) true %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;__BUILDING_IAENGINE_GAME=1;__IA_DEBUG=1;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"RelWithDebInfo\";Game_EXPORTS C:\IA\OSS\IAEngine\Dev\Samples\RPG\Src\imp\hpp;C:\IA\OSS\IAEngine\Dev\Engine\Src\Inc;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\inc\hpp;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\imp\inl;%(AdditionalIncludeDirectories) C:\IA\OSS\IAEngine\Dev\Samples\RPG\Src\imp\hpp;C:\IA\OSS\IAEngine\Dev\Engine\Src\Inc;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\inc\hpp;C:\IA\OSS\IAEngine\Dev\Vendor\IACore\Src\IACore\imp\inl;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c ..\..\lib\RelWithDebInfo\IAEngine.lib;..\..\lib\RelWithDebInfo\IACore.lib;..\..\lib\RelWithDebInfo\zs.lib;..\..\lib\RelWithDebInfo\SDL3-static.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;imm32.lib;ole32.lib;oleaut32.lib;version.lib;uuid.lib;advapi32.lib;setupapi.lib;shell32.lib;dinput8.lib;..\..\lib\RelWithDebInfo\SDL3_mixer-static.lib;..\..\lib\RelWithDebInfo\rmlui_debugger.lib;..\..\lib\RelWithDebInfo\rmlui.lib;..\..\lib\RelWithDebInfo\lunasvg.lib;..\..\lib\RelWithDebInfo\plutovg.lib;..\..\lib\RelWithDebInfo\freetype.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 true %(IgnoreSpecificDefaultLibraries) C:/IA/OSS/IAEngine/Dev/build/lib/RelWithDebInfo/Game.lib C:/IA/OSS/IAEngine/Dev/build/bin/RelWithDebInfo/Game.pdb Console false Always Building Custom Rule C:/IA/OSS/IAEngine/Dev/Samples/RPG/CMakeLists.txt setlocal "C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Samples/RPG/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs) C:\IA\OSS\IAEngine\Dev\build\Samples\RPG\CMakeFiles\generate.stamp false Building Custom Rule C:/IA/OSS/IAEngine/Dev/Samples/RPG/CMakeLists.txt setlocal "C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Samples/RPG/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs) C:\IA\OSS\IAEngine\Dev\build\Samples\RPG\CMakeFiles\generate.stamp false Building Custom Rule C:/IA/OSS/IAEngine/Dev/Samples/RPG/CMakeLists.txt setlocal "C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Samples/RPG/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs) C:\IA\OSS\IAEngine\Dev\build\Samples\RPG\CMakeFiles\generate.stamp false Building Custom Rule C:/IA/OSS/IAEngine/Dev/Samples/RPG/CMakeLists.txt setlocal "C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Samples/RPG/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs) C:\IA\OSS\IAEngine\Dev\build\Samples\RPG\CMakeFiles\generate.stamp false {5EBD8AB0-1436-32C8-88BF-45A10A0556A8} ZERO_CHECK false Never {B36A07D4-0D26-3D95-AAE7-C8C25C40D260} IACore {55DA3045-4CE6-3612-8A0C-59132EBE583B} IAEngine {D4B75081-A875-3514-A4D5-FAB5ED6D061B} SDL3-static {62116127-6D70-3475-A724-987FA01E5539} SDL3_mixer-static {EC6A3317-C9A7-3DDF-8136-CDC8DC2C2BD3} freetype {DB78330E-5E1F-3021-9C81-0EABC35F0010} lunasvg {E3F69504-66F0-33E9-95DC-45CFE089C34E} plutovg {8C9F821A-DEB9-393B-95C8-CABEA9BECA3B} rmlui_core {F7114445-03EB-3D82-B957-498BE024DA26} rmlui_debugger {711121F3-256F-315D-B7A9-A3981431CA6A} zlibstatic