Files
IAEngine/build/Vendor/SDL/SDL3-static.vcxproj
Isuru Samarathunga 0afd478761 Sample: RPG: Init
2025-10-31 01:14:19 +05:30

4946 lines
779 KiB
XML

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if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL3-static.dir\cmake_pch.cxx">
<ObjectFileName>$(IntDir)/cmake_pch.cxx.obj</ObjectFileName>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.hxx;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.hxx</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/Debug/cmake_pch.cxx.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Release/cmake_pch.hxx;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Release/cmake_pch.hxx</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/Release/cmake_pch.cxx.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/MinSizeRel/cmake_pch.hxx;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/MinSizeRel/cmake_pch.hxx</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/MinSizeRel/cmake_pch.cxx.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/RelWithDebInfo/cmake_pch.hxx;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/RelWithDebInfo/cmake_pch.hxx</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/RelWithDebInfo/cmake_pch.cxx.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL3-static.dir\cmake_pch.c">
<ObjectFileName>$(IntDir)/cmake_pch.c.obj</ObjectFileName>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/Debug/cmake_pch.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Release/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Release/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/Release/cmake_pch.c.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/MinSizeRel/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/MinSizeRel/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/MinSizeRel/cmake_pch.c.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/RelWithDebInfo/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/RelWithDebInfo/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/RelWithDebInfo/cmake_pch.c.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL.c">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/Debug/cmake_pch.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Release/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Release/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/Release/cmake_pch.c.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/MinSizeRel/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/MinSizeRel/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/MinSizeRel/cmake_pch.c.pch</PrecompiledHeaderOutputFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/RelWithDebInfo/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Use</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/RelWithDebInfo/cmake_pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/SDL3-static.dir/RelWithDebInfo/cmake_pch.c.pch</PrecompiledHeaderOutputFile>
</ClCompile>
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_assert.c">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL3-static.dir/Debug/cmake_pch.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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