348 lines
22 KiB
XML
348 lines
22 KiB
XML
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<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="MinSizeRel|x64">
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<Configuration>MinSizeRel</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|x64">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{F7114445-03EB-3D82-B957-498BE024DA26}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
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<Platform>x64</Platform>
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<ProjectName>rmlui_debugger</ProjectName>
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<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">rmlui_debugger.dir\Debug\</IntDir>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">rmlui_debugger</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">rmlui_debugger.dir\Release\</IntDir>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">rmlui_debugger</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\MinSizeRel\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">rmlui_debugger.dir\MinSizeRel\</IntDir>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">rmlui_debugger</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\RelWithDebInfo\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">rmlui_debugger.dir\RelWithDebInfo\</IntDir>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">rmlui_debugger</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>%(AdditionalOptions) /w44062</AdditionalOptions>
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<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<ConformanceMode>true</ConformanceMode>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<MinimalRebuild></MinimalRebuild>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<Optimization>Disabled</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<SupportJustMyCode></SupportJustMyCode>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level4</WarningLevel>
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<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR="Debug"</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR=\"Debug\"</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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<Lib>
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<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>%(AdditionalOptions) /w44062</AdditionalOptions>
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<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<ConformanceMode>true</ConformanceMode>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<MinimalRebuild></MinimalRebuild>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<Optimization>MaxSpeed</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<SupportJustMyCode></SupportJustMyCode>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level4</WarningLevel>
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<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR="Release"</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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<DebugInformationFormat>
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</DebugInformationFormat>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR=\"Release\"</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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<Lib>
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<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>%(AdditionalOptions) /w44062</AdditionalOptions>
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|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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|
<ConformanceMode>true</ConformanceMode>
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|
<ExceptionHandling>Sync</ExceptionHandling>
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|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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|
<LanguageStandard>stdcpp20</LanguageStandard>
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|
<MinimalRebuild></MinimalRebuild>
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|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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|
<Optimization>MinSpace</Optimization>
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|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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|
<SupportJustMyCode></SupportJustMyCode>
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|
<UseFullPaths>false</UseFullPaths>
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|
<WarningLevel>Level4</WarningLevel>
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|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR="MinSizeRel"</PreprocessorDefinitions>
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|
<ObjectFileName>$(IntDir)</ObjectFileName>
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<DebugInformationFormat>
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|
</DebugInformationFormat>
|
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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</ClCompile>
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|
<ResourceCompile>
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|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR=\"MinSizeRel\"</PreprocessorDefinitions>
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|
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
</ResourceCompile>
|
|
<Midl>
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|
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
|
</Midl>
|
|
<Lib>
|
|
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
<AdditionalOptions>%(AdditionalOptions) /w44062</AdditionalOptions>
|
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<ExceptionHandling>Sync</ExceptionHandling>
|
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
|
<LanguageStandard>stdcpp20</LanguageStandard>
|
|
<MinimalRebuild></MinimalRebuild>
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<SupportJustMyCode></SupportJustMyCode>
|
|
<UseFullPaths>false</UseFullPaths>
|
|
<WarningLevel>Level4</WarningLevel>
|
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR="RelWithDebInfo"</PreprocessorDefinitions>
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|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
|
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_WARNINGS;__IA_DEBUG=1;RMLUI_STATIC_LIB;CMAKE_INTDIR=\"RelWithDebInfo\"</PreprocessorDefinitions>
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|
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
</ResourceCompile>
|
|
<Midl>
|
|
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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|
</Midl>
|
|
<Lib>
|
|
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
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|
</Lib>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
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<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\CMakeLists.txt">
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<UseUtf8Encoding>Always</UseUtf8Encoding>
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|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/RmlUI/Source/Debugger/CMakeLists.txt</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
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|
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/RmlUI/Source/Debugger/CMakeFiles/generate.stamp
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\RmlUI\Source\Debugger\CMakeFiles\generate.stamp</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
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|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/RmlUI/Source/Debugger/CMakeLists.txt</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
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"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/RmlUI/Source/Debugger/CMakeFiles/generate.stamp
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\RmlUI\Source\Debugger\CMakeFiles\generate.stamp</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
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|
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/RmlUI/Source/Debugger/CMakeLists.txt</Message>
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|
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
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|
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/RmlUI/Source/Debugger/CMakeFiles/generate.stamp
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|
if %errorlevel% neq 0 goto :cmEnd
|
|
:cmEnd
|
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
|
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs)</AdditionalInputs>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\RmlUI\Source\Debugger\CMakeFiles\generate.stamp</Outputs>
|
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/RmlUI/Source/Debugger/CMakeLists.txt</Message>
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|
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
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|
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/RmlUI/Source/Debugger/CMakeFiles/generate.stamp
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if %errorlevel% neq 0 goto :cmEnd
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|
:cmEnd
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|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
|
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;%(AdditionalInputs)</AdditionalInputs>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\RmlUI\Source\Debugger\CMakeFiles\generate.stamp</Outputs>
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|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
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|
</CustomBuild>
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|
</ItemGroup>
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|
<ItemGroup>
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|
<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\BeaconSource.h" />
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|
<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\CommonSource.h" />
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<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\Debugger.cpp" />
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|
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\DebuggerPlugin.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\DebuggerPlugin.h" />
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|
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\DebuggerSystemInterface.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\DebuggerSystemInterface.h" />
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<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementContextHook.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementContextHook.h" />
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<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementDebugDocument.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementDebugDocument.h" />
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<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementInfo.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementInfo.h" />
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<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementLog.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\ElementLog.h" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\FontSource.h" />
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<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\Geometry.cpp" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\Geometry.h" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\InfoSource.h" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\LogSource.h" />
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<ClInclude Include="C:\IA\OSS\IAEngine\Dev\Vendor\RmlUI\Source\Debugger\MenuSource.h" />
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