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IAEngine/Engine/Src/Imp/CPP/Nodes/UILabelNode.cpp
Isuru Samarathunga b10aacaee7 Text Rendering
2025-10-20 23:39:54 +05:30

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// IAEngine: 2D Game Engine by IA
// Copyright (C) 2025 IASoft (PVT) LTD (oss@iasoft.dev)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <IAEngine/Engine.hpp>
#include <IAEngine/Nodes/UILabelNode.hpp>
namespace ia::iae
{
UILabelNode::UILabelNode(IN CONST String &name) : UINode(name), m_labelComponent(AddComponent<UILabelComponent>())
{
}
} // namespace ia::iae