Files
IAEngine/Src/IAESandbox/imp/cpp/Game.cpp
Isuru Samarathunga 3861059a23 ResourceManager
2025-09-07 20:55:54 +05:30

34 lines
556 B
C++

#include <Game.hpp>
#include <Player.hpp>
#include <Map.hpp>
namespace ia::iae::game
{
RefPtr<iae::Scene> scene;
VOID Game::Initialize()
{
const auto player = MakeRefPtr<Player>(m_engine);
player->SetLocalPosition({200, 150, 0});
const auto map = MakeRefPtr<TiledMap>(m_engine);
scene = m_engine->CreateScene();
scene->AddNode(map);
scene->AddNode(player);
m_engine->ChangeScene(scene);
}
VOID Game::Terminate()
{
}
VOID Game::Update()
{
}
}