Files
IAEngine/Src/IAESandbox/imp/cpp/Game.cpp
Isuru Samarathunga 62edc71750 Remove IAMath
2025-09-13 14:55:15 +05:30

41 lines
888 B
C++

#include <Game.hpp>
#include <Player.hpp>
#include <Ground.hpp>
#include <IAEngine/ResourceManager.hpp>
#include <IACore/File.hpp>
namespace ia::iae::game
{
RefPtr<iae::Scene> scene;
ResourceManager* g_resourceManager{};
RefPtr<Texture> g_tex;
VOID Game::Initialize()
{
g_resourceManager = m_engine->RegisterResourceManager<ResourceManager>();
scene = m_engine->CreateScene();
m_engine->ChangeScene(scene);
iae::Renderer::AddDebugUIWindow("Debug Window", {100, 100}, {100, 200}, [](){});
const auto d = File::ReadToVector("Graphics/1.jpg");
g_tex = g_resourceManager->CreateTexture(d.data(), d.size());
}
VOID Game::Terminate()
{
g_tex.reset();
}
VOID Game::Update()
{
g_tex->Draw({}, {1.0f, 1.0f, 1.0f}, 0.0f, false, false, {1.0f, 1.0f, 1.0f, 1.0f});
}
}