Files
IAEngine/Src/IAESandbox/imp/cpp/Map.cpp
Isuru Samarathunga 33513ba94e HF
2025-09-11 11:13:47 +05:30

30 lines
565 B
C++

#include <Map.hpp>
namespace ia::iae::game
{
TiledMap::TiledMap(IN Engine *engine) : m_engine(engine)
{
//m_musicEmitter = AddComponent<SoundEmitterComponent>();
//m_atlasRenderer = AddComponent<AtlasRendererComponent>();
}
VOID TiledMap::OnAdded(IN Scene *scene)
{
Node::OnAdded(scene);
}
VOID TiledMap::OnRemoved()
{
Node::OnRemoved();
}
VOID TiledMap::Draw()
{
Node::Draw();
}
VOID TiledMap::Update()
{
Node::Update();
}
} // namespace ia::iae::game