Files
IAEngine/Engine/Src/Imp/CPP/Nodes/TextureNode.cpp
Isuru Samarathunga 57c4309cf2 Usable Engine
2025-10-07 17:11:20 +05:30

25 lines
990 B
C++

// IAEngine: 2D Game Engine by IA
// Copyright (C) 2025 IASoft (PVT) LTD (oss@iasoft.dev)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <IAEngine/Engine.hpp>
#include <IAEngine/Nodes/TextureNode.hpp>
namespace ia::iae
{
TextureNode::TextureNode(IN CONST String &name) : Node2D(name), m_textureComponent(AddComponent<TextureComponent>())
{
}
} // namespace ia::iae