Files
IAEngine/Src/IAEngine/srcgen/embed_shaders.py
Isuru Samarathunga fe88538e3c Debug Draw Base
2025-09-29 01:02:02 +05:30

64 lines
2.1 KiB
Python

import os
GEN_SOURCE_PREFIX = """// IAEngine: 2D Game Engine by IA
// Copyright (C) 2025 IAS (ias@iasoft.dev)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------
// GENERATED FILE. DO NOT EDIT.
// ----------------------------------------------------------------------
#pragma once
#include <IAEngine/Base.hpp>
namespace ia::iae
{
"""
GEN_SOURCE_SUFFIX = """} // namespace ia::iae\n"""
GEN_SOURCE_PATH = "Src/IAEngine/imp/hpp/EmbeddedShaders.hpp"
SHADER_SOURCE_PATH = "Src/IAEngine/imp/glsl"
SHADER_SOURCE_FILES = [
"UnlitMesh/UnlitMesh.vert",
"UnlitMesh/UnlitMesh.frag",
"PostProcessing/PostProcess.vert",
"PostProcessing/PostProcess.frag"
]
def file_to_source_array(arrayName, filePath):
data = b''
with open(filePath, 'rb') as f:
data = f.read()
res = f"CONSTEXPR UINT8 {arrayName}[{len(data)}] = {{\n"
for d in data:
res += f"{hex(d)},"
res += "};\n"
return res
def main():
with open(GEN_SOURCE_PATH, 'w') as outFile:
outFile.write(GEN_SOURCE_PREFIX)
for fileName in SHADER_SOURCE_FILES:
p = f"{SHADER_SOURCE_PATH}/{fileName}"
os.system(f"glslc {p} -o {p}.spv")
src = file_to_source_array(f"SHADER_SOURCE_{fileName.split('/')[-1].upper().replace('.', '_')}", f"{p}.spv")
outFile.write(f"{src}\n")
os.remove(f"{p}.spv")
outFile.write(GEN_SOURCE_SUFFIX)
main()