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kaplademo/source/kaplaDemo/Crab.h
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kaplademo/source/kaplaDemo/Crab.h
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef CRAB_H
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#define CRAB_H
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#include "foundation/Px.h"
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#include "foundation/PxSimpleTypes.h"
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#include "common/PxPhysXCommonConfig.h"
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#include "task/PxTask.h"
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#include <vector>
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#define UPDATE_FREQUENCY_RESET 10
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struct CrabState
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{
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enum Enum
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{
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eWAITING,
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eMOVE_FWD,
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eMOVE_BKWD,
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eROTATE_LEFT,
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eROTATE_RIGHT,
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ePANIC,
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eNUM_STATES,
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};
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};
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namespace physx
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{
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class PxRigidDynamic;
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class PxRevoluteJoint;
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class PxJoint;
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class PxScene;
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}
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// Edge Labels for Theo Jansen's Mechanism
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// _.
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// ,' | m
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// ,' |2b .....
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// ,' 2a | e |n
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// +-------+---------+
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// | |
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// | |2c
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// | |
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// +-------+
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// `. |
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// `. |2d
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// `. |
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// `|
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struct LegParameters
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{
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physx::PxReal a; // half x-dim leg
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physx::PxReal b; // half height upper triangle
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physx::PxReal c; // half height distance joints (square)
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physx::PxReal d; // half height lower triangle
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physx::PxReal e; // x distance from main body centre
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physx::PxReal m; // half extent of the motor box
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physx::PxReal n; // y offset of the motor from the main body centre
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};
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class Crab;
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class CrabManager;
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struct SqRayBuffer
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{
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SqRayBuffer(Crab* crab, physx::PxU32 numRays, physx::PxU32 numHits);
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~SqRayBuffer();
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Crab* mCrab;
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physx::PxBatchQuery* mBatchQuery;
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physx::PxRaycastQueryResult* mRayCastResults;
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physx::PxRaycastHit* mRayCastHits;
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physx::PxU32 mQueryResultSize;
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physx::PxU32 mHitSize;
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void* mOrigAddresses[2];
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void setScene(physx::PxScene* scene);
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private:
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SqRayBuffer& operator=(const SqRayBuffer&);
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};
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struct SqSweepBuffer
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{
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SqSweepBuffer(Crab* crab, physx::PxU32 numRays, physx::PxU32 numHits);
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~SqSweepBuffer();
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Crab* mCrab;
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physx::PxBatchQuery* mBatchQuery;
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physx::PxSweepQueryResult* mSweepResults;
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physx::PxSweepHit* mSweepHits;
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physx::PxU32 mQueryResultSize;
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physx::PxU32 mHitSize;
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void* mOrigAddresses[2];
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void setScene(physx::PxScene* scene);
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private:
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SqSweepBuffer& operator=(const SqSweepBuffer&);
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};
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class Crab
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{
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public:
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Crab(CrabManager* crabManager, physx::PxU32 updateFrequency);
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~Crab();
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void update(physx::PxReal dt);
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void setAcceleration(physx::PxReal leftAcc, physx::PxReal rightAcc);
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void flushAccelerationBuffer();
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PX_INLINE const physx::PxRigidDynamic* getCrabBody() const { return mCrabBody; }
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PX_INLINE physx::PxRigidDynamic* getCrabBody() { return mCrabBody; }
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void run();
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void setScene(physx::PxScene* scene);
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void initMembers();
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Crab* create(const physx::PxVec3& _crabPos, const physx::PxReal crabDepth, const physx::PxReal scale, const physx::PxReal legMass, const physx::PxU32 numLegs);
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physx::PxVec3 getPlaceOnFloor(physx::PxVec3 pos);
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void createLeg(physx::PxRigidDynamic* mainBody, physx::PxVec3 localPos, physx::PxReal mass, const LegParameters& params, physx::PxReal scale, physx::PxRigidDynamic* motor, physx::PxVec3 motorAttachmentPos);
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void scanForObstacles();
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void updateState();
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void initState(CrabState::Enum state);
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void setManager(CrabManager* crabManager) { mManager = crabManager; }
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CrabManager* getManager(){ return mManager; }
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private:
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CrabManager* mManager;
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physx::PxRigidDynamic* mCrabBody;
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physx::PxVec3 mCrabBodyDimensions;
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//physx::PxRevoluteJoint* mMotorJoint[2];
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physx::PxD6Joint* mMotorJoint[2];
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physx::PxMaterial* mMaterial;
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physx::PxReal mAcceleration[2];
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//SqRayBuffer* mSqRayBuffer;
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SqSweepBuffer* mSqSweepBuffer;
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physx::PxReal mLegHeight;
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CrabState::Enum mCrabState;
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physx::PxReal mStateTime;
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physx::PxReal mDistances[10];
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physx::PxReal mAccumTime;
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physx::PxReal mElapsedTime;
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physx::PxReal mAccelerationBuffer[2];
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physx::PxU32 mUpdateFrequency;
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};
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#endif
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