Init
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
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#include "RTdef.h"
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#if RT_COMPILE
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#include "CompoundGeometryBase.h"
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namespace physx
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{
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namespace fracture
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{
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namespace base
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{
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// -------------------------------------------------------------------------------
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void CompoundGeometry::clear()
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{
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convexes.clear();
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vertices.clear();;
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normals.clear();
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indices.clear();
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neighbors.clear();
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planes.clear();
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}
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// -------------------------------------------------------------------------------
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bool CompoundGeometry::loadFromFile(const char * /*filename*/)
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{
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return true;
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}
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// -------------------------------------------------------------------------------
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bool CompoundGeometry::saveFromFile(const char * /*filename*/)
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{
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return true;
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}
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// -------------------------------------------------------------------------------
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void CompoundGeometry::initConvex(Convex &c)
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{
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c.firstVert = vertices.size();
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c.numVerts = 0;
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c.firstNormal = normals.size();
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c.firstIndex = indices.size();
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c.numFaces = 0;
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c.firstPlane = 0;
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c.firstNeighbor = neighbors.size();
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c.numNeighbors = 0;
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c.radius = 0.f;
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c.isSphere = false;
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}
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// -------------------------------------------------------------------------------
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void CompoundGeometry::derivePlanes()
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{
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planes.clear();
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PxPlane p;
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for (int i = 0; i < (int)convexes.size(); i++) {
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Convex &c = convexes[i];
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c.firstPlane = planes.size();
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int *ids = &indices[c.firstIndex];
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PxVec3 *verts = &vertices[c.firstVert];
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for (int j = 0; j < c.numFaces; j++) {
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int num = *ids++;
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*ids++; //int flags = *ids++;
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if (num < 3)
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p = PxPlane(1.0f, 0.0f, 0.0f, 0.0f);
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else {
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p.n = PxVec3(0.0f, 0.0f, 0.0f);
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for (int k = 1; k < num-1; k++) {
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const PxVec3 &p0 = verts[ids[0]];
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const PxVec3 &p1 = verts[ids[k]];
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const PxVec3 &p2 = verts[ids[k+1]];
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p.n += (p1-p0).cross(p2-p1);
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}
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p.n.normalize();
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p.d = p.n.dot(verts[ids[0]]);
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}
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planes.pushBack(p);
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ids += num;
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}
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}
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}
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}
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}
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}
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#endif
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