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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef SAMPLE_CONSOLE_H
#define SAMPLE_CONSOLE_H
#include "common/PxPhysXCommonConfig.h"
#include "RendererColor.h"
#include "RendererWindow.h"
#include "SampleAllocator.h"
#include <SampleUserInput.h>
#include <SamplePlatform.h>
#define CONSOLE_KEY 222
#define CONSOLE_MAX_COL 80
#define CONSOLE_MAX_ROW 200
#define CONSOLE_MAX_HIST 30
namespace SampleRenderer
{
class Renderer;
}
struct ConsoleRow : public SampleAllocateable
{
SampleRenderer::RendererColor mColor;
char mText[CONSOLE_MAX_COL];
};
#define CONSOLE_MAX_COMMAND_LENGTH 48
#define CONSOLE_MAX_COMMAND_NB 256
class Console;
struct ConsoleCommand : public SampleAllocateable
{
char fullcmd[CONSOLE_MAX_COMMAND_LENGTH];
void (*function)(Console* console, const char* text, void* user_data);
struct ConsoleCommand* next;
};
enum ConsoleInputKey
{
CONSOLE_KEY_PRIOR,
CONSOLE_KEY_NEXT,
CONSOLE_KEY_UP,
CONSOLE_KEY_DOWN,
};
class Console : public SampleAllocateable
{
public:
Console(SampleFramework::SamplePlatform* plt);
~Console();
bool render(SampleRenderer::Renderer* rnd);
void onKeyDown(SampleFramework::SampleUserInput::KeyCode keyCode, PxU32 param);
void onDigitalInputEvent(const SampleFramework::InputEvent& ie, bool val);
void collectInputEvents(std::vector<const SampleFramework::InputEvent*>& inputEvents);
void out(const char* string);
void addCmd(const char* full_cmd, void (*function)(Console*, const char*, void*));
void clear();
void setPrompt(const char* text);
bool isActive() const { return mIsActive; }
void setActive(bool b) { mIsActive = b; }
void setUserData(void* userData) { mUserData = userData; }
static void BasicCmdexit(Console* console, const char* text, void* user_data);
static void BasicCmdcls(Console* console, const char* text, void* user_data);
static void BasicCmdSetPrompt(Console* console, const char* text, void* user_data);
static void BasicCmdcmdlist(Console* console, const char* text, void* user_data);
static void BasicCmdcmdhist(Console* console, const char* text, void* user_data);
private:
char mCmdhist[CONSOLE_MAX_HIST][CONSOLE_MAX_COL];
long mNewcmd;
long mNumcmdhist;
long mCurcmd;
long mNbCmds;
ConsoleCommand* mCmds[CONSOLE_MAX_COMMAND_NB];
void* mUserData;
ConsoleRow mBuffer[CONSOLE_MAX_ROW];
char mPrompt[256];
char mLastChar[2];
PxI32 mViewBottom;
PxI32 mNewline;
PxI32 mCol;
bool mIsActive;
// Internal methods
void cmdClear();
void advance();
void resetCol();
void process();
void in(PxU32 wparam);
void cmdHistory();
bool execCmd(const char* cmd, const char* param);
void destroy();
bool findBestCommand(char* best_command, const char* text, PxU32& tabIndex) const;
};
#endif