This commit is contained in:
2025-11-28 23:13:44 +05:30
commit a3a8e79709
7360 changed files with 1156074 additions and 0 deletions

View File

@ -0,0 +1,92 @@
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "SampleRandomPrecomputed.h"
#include "PhysXSample.h"
#include "SampleAllocator.h"
#include "PxTkStream.h"
using namespace PxToolkit;
#define WRITE_SEQUENCE 0
PX_FORCE_INLINE PxF32 flip(const PxF32* v)
{
const PxU8* b = (const PxU8*)v;
PxF32 f;
PxU8* bf = (PxU8*)&f;
bf[0] = b[3];
bf[1] = b[2];
bf[2] = b[1];
bf[3] = b[0];
return f;
}
SampleRandomPrecomputed::SampleRandomPrecomputed(PhysXSample& app)
: mPrecomputedRandomSequence(NULL),
mPrecomputedRandomSequenceCount(0)
{
mPrecomputedRandomSequence = (PxF32*)SAMPLE_ALLOC(sizeof(PxF32)*(PRECOMPUTED_RANDOM_SEQUENCE_SIZE+1));
#if WRITE_SEQUENCE
char buffer[256];
const char* filename = getSampleOutputDirManager().getFilePath("SampleBaseRandomSequence", buffer, false);
const PxF32 denom = (1.0f / float(RAND_MAX));
for(PxU32 i=0;i<PRECOMPUTED_RANDOM_SEQUENCE_SIZE;i++)
{
mPrecomputedRandomSequence[i] = float(rand()) * denom;
}
mPrecomputedRandomSequence[PRECOMPUTED_RANDOM_SEQUENCE_SIZE]=1.0f;
PxDefaultFileOutputStream stream(filename);
stream.write(mPrecomputedRandomSequence,sizeof(PxF32)*(PRECOMPUTED_RANDOM_SEQUENCE_SIZE+1));
#else
const char* filename = getSampleMediaFilename("SampleBaseRandomSequence");
PxDefaultFileInputData stream(filename);
if(!stream.isValid())
app.fatalError("SampleBaseRandomSequence file not found");
stream.read(mPrecomputedRandomSequence,sizeof(PxF32)*(PRECOMPUTED_RANDOM_SEQUENCE_SIZE+1));
const bool mismatch = (1.0f != mPrecomputedRandomSequence[PRECOMPUTED_RANDOM_SEQUENCE_SIZE]);
if(mismatch)
{
for(PxU32 i=0;i<PRECOMPUTED_RANDOM_SEQUENCE_SIZE;i++)
{
mPrecomputedRandomSequence[i]=flip(&mPrecomputedRandomSequence[i]);
}
}
#endif
}
SampleRandomPrecomputed::~SampleRandomPrecomputed()
{
SAMPLE_FREE(mPrecomputedRandomSequence);
mPrecomputedRandomSequenceCount=0;
}