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physx/samples/sampleframework/media/textures/gxt_convert.bat
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physx/samples/sampleframework/media/textures/gxt_convert.bat
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::
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:: Redistribution and use in source and binary forms, with or without
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:: modification, are permitted provided that the following conditions
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:: are met:
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:: * Redistributions of source code must retain the above copyright
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:: notice, this list of conditions and the following disclaimer.
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:: * Redistributions in binary form must reproduce the above copyright
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:: notice, this list of conditions and the following disclaimer in the
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:: documentation and/or other materials provided with the distribution.
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:: * Neither the name of NVIDIA CORPORATION nor the names of its
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:: contributors may be used to endorse or promote products derived
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:: from this software without specific prior written permission.
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::
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:: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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:: EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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:: IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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:: PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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:: CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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:: EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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:: PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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:: PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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:: OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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:: (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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:: OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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::
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:: Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i billboard_sphere_normals.dds -o billboard_sphere_normals.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i gravel_diffuse.dds -o gravel_diffuse.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i GrayRock_Tileable_D.dds -o GrayRock_Tileable_D.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i GrayRock_Tileable_N.dds -o GrayRock_Tileable_N.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i GTC_Wall_D.dds -o GTC_Wall_D.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i GTC_Wall_N.dds -o GTC_Wall_N.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i knit_1d.dds -o knit_1d.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i knit_1n.dds -o knit_1n.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i MoistConcrete01D.dds -o MoistConcrete01D.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i MoistConcrete01N.dds -o MoistConcrete01N.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i mouse.dds -o mouse.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i OldPineWoodD.dds -o OldPineWoodD.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i OldPineWoodN.dds -o OldPineWoodN.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i Plaster_Tileable.dds -o Plaster_Tileable.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i smoke.dds -o smoke.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i SoftParticle.dds -o SoftParticle.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i steak.dds -o steak.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i test.dds -o test.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i TileWall.dds -o TileWall.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i water.dds -o water.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i Wood_Tileable.dds -o Wood_Tileable.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i rock_diffuse.dds -o rock_diffuse.gxt
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"%SCE_PSP2_SDK_DIR%\host_tools\bin\psp2gxt.exe" -i shortGrass_diffuse.dds -o shortGrass_diffuse.gxt
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