Init
This commit is contained in:
92
physx/samples/samplevehicle/SampleVehicle_CameraController.h
Normal file
92
physx/samples/samplevehicle/SampleVehicle_CameraController.h
Normal file
@ -0,0 +1,92 @@
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
|
||||
#ifndef SAMPLE_VEHICLE_CAMERA_CONTROLLER_H
|
||||
#define SAMPLE_VEHICLE_CAMERA_CONTROLLER_H
|
||||
|
||||
#include "common/PxPhysXCommonConfig.h"
|
||||
#include "foundation/PxVec3.h"
|
||||
#include "foundation/PxTransform.h"
|
||||
|
||||
using namespace physx;
|
||||
|
||||
namespace physx
|
||||
{
|
||||
class PxScene;
|
||||
class PxVehicleWheels;
|
||||
class PxRigidDynamic;
|
||||
}
|
||||
|
||||
class Camera;
|
||||
|
||||
class SampleVehicle_CameraController
|
||||
{
|
||||
public:
|
||||
|
||||
SampleVehicle_CameraController();
|
||||
~SampleVehicle_CameraController();
|
||||
|
||||
void setInputs(const PxF32 rotateInputY, const PxF32 rotateInputZ)
|
||||
{
|
||||
mRotateInputY=rotateInputY;
|
||||
mRotateInputZ=rotateInputZ;
|
||||
}
|
||||
|
||||
void update(const PxF32 dtime, const PxVehicleWheels& focusVehicle, PxScene& scene);
|
||||
|
||||
void restart() {}
|
||||
|
||||
bool getIsLockedOnVehicleTransform() const {return mLockOnFocusVehTransform;}
|
||||
void toggleLockOnVehTransform() {mLockOnFocusVehTransform = !mLockOnFocusVehTransform;}
|
||||
|
||||
const PxVec3& getCameraPos() const {return mCameraPos;}
|
||||
const PxVec3& getCameraTar() const {return mCameraTargetPos;}
|
||||
|
||||
private:
|
||||
|
||||
PxF32 mRotateInputY;
|
||||
PxF32 mRotateInputZ;
|
||||
|
||||
PxF32 mMaxCameraRotateSpeed;
|
||||
PxF32 mCameraRotateAngleY;
|
||||
PxF32 mCameraRotateAngleZ;
|
||||
PxVec3 mCameraPos;
|
||||
PxVec3 mCameraTargetPos;
|
||||
PxVec3 mLastCarPos;
|
||||
PxVec3 mLastCarVelocity;
|
||||
bool mCameraInit;
|
||||
|
||||
bool mLockOnFocusVehTransform;
|
||||
PxTransform mLastFocusVehTransform;
|
||||
|
||||
void update(const PxReal dtime, const PxRigidDynamic* actor, PxScene& scene);
|
||||
};
|
||||
|
||||
#endif //SAMPLE_VEHICLE_CAMERA_CONTROLLER_H
|
||||
Reference in New Issue
Block a user