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physx/snippets/compiler/cmake/windows/SnippetRender.cmake
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physx/snippets/compiler/cmake/windows/SnippetRender.cmake
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##
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## Redistribution and use in source and binary forms, with or without
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## modification, are permitted provided that the following conditions
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## are met:
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## * Redistributions of source code must retain the above copyright
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## notice, this list of conditions and the following disclaimer.
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## * Redistributions in binary form must reproduce the above copyright
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## notice, this list of conditions and the following disclaimer in the
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## documentation and/or other materials provided with the distribution.
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## * Neither the name of NVIDIA CORPORATION nor the names of its
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## contributors may be used to endorse or promote products derived
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## from this software without specific prior written permission.
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##
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## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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##
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## Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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#
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# Build SnippetRender
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#
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SET(SNIPPETRENDER_COMPILE_DEFS
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# Common to all configurations
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${PHYSX_WINDOWS_COMPILE_DEFS};PX_PHYSX_STATIC_LIB;GLUT_NO_LIB_PRAGMA;${PHYSX_LIBTYPE_DEFS};${PHYSXGPU_LIBTYPE_DEFS}
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$<$<CONFIG:debug>:${PHYSX_WINDOWS_DEBUG_COMPILE_DEFS};>
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$<$<CONFIG:checked>:${PHYSX_WINDOWS_CHECKED_COMPILE_DEFS};>
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$<$<CONFIG:profile>:${PHYSX_WINDOWS_PROFILE_COMPILE_DEFS};>
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$<$<CONFIG:release>:${PHYSX_WINDOWS_RELEASE_COMPILE_DEFS};>
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)
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SET(SNIPPETRENDER_PLATFORM_FILES
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${PHYSX_ROOT_DIR}/snippets/graphics/include/win32/GL/glut.h
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)
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# Include OpenGL
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SET(SNIPPETRENDER_PLATFORM_INCLUDES
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${PHYSX_ROOT_DIR}/snippets/Graphics/include/win32/GL
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)
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SET(SNIPPETRENDER_PLATFORM_LINKED_LIBS ${PHYSX_ROOT_DIR}/snippets/Graphics/lib/win${LIBPATH_SUFFIX}/glut/glut32.lib opengl32.lib glu32.lib)
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