Init
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include <new>
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#include "SnippetVehicleTireFriction.h"
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#include "PxPhysicsAPI.h"
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namespace snippetvehicle
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{
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using namespace physx;
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//Tire model friction for each combination of drivable surface type and tire type.
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static PxF32 gTireFrictionMultipliers[MAX_NUM_SURFACE_TYPES][MAX_NUM_TIRE_TYPES]=
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{
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//NORMAL, WORN
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{1.00f, 0.1f}//TARMAC
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};
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PxVehicleDrivableSurfaceToTireFrictionPairs* createFrictionPairs(const PxMaterial* defaultMaterial)
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{
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PxVehicleDrivableSurfaceType surfaceTypes[1];
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surfaceTypes[0].mType = SURFACE_TYPE_TARMAC;
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const PxMaterial* surfaceMaterials[1];
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surfaceMaterials[0] = defaultMaterial;
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PxVehicleDrivableSurfaceToTireFrictionPairs* surfaceTirePairs =
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PxVehicleDrivableSurfaceToTireFrictionPairs::allocate(MAX_NUM_TIRE_TYPES,MAX_NUM_SURFACE_TYPES);
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surfaceTirePairs->setup(MAX_NUM_TIRE_TYPES, MAX_NUM_SURFACE_TYPES, surfaceMaterials, surfaceTypes);
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for(PxU32 i = 0; i < MAX_NUM_SURFACE_TYPES; i++)
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{
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for(PxU32 j = 0; j < MAX_NUM_TIRE_TYPES; j++)
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{
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surfaceTirePairs->setTypePairFriction(i,j,gTireFrictionMultipliers[i][j]);
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}
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}
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return surfaceTirePairs;
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}
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} // namespace snippetvehicle
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