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physx/source/common/src/CmPtrTable.h
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physx/source/common/src/CmPtrTable.h
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_COMMON_PTR_TABLE
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#define PX_PHYSICS_COMMON_PTR_TABLE
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#include "common/PxPhysXCommonConfig.h"
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#include "CmPhysXCommon.h"
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namespace physx
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{
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class PxSerializationContext;
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class PxDeserializationContext;
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namespace Cm
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{
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class PtrTableStorageManager
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{
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// This will typically be backed by a MultiPool implementation with fallback to the user
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// allocator. For MultiPool, when deallocating we want to know what the previously requested size was
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// so we can release into the right pool
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public:
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// capacity is in bytes
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virtual void** allocate(PxU32 capacity) = 0;
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virtual void deallocate(void** addr, PxU32 originalCapacity) = 0;
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// whether memory allocated at one capacity can (and should) be safely reused at a different capacity
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// allows realloc-style reuse by clients.
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virtual bool canReuse(PxU32 originalCapacity, PxU32 newCapacity) = 0;
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protected:
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virtual ~PtrTableStorageManager() {}
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};
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// specialized class to hold an array of pointers with extrinsic storage management,
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// serialization-compatible with 3.3.1 PtrTable
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//
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// note that extrinsic storage implies you *must* clear the table before the destructor runs
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//
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// capacity is implicit:
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// if the memory is not owned (i.e. came from deserialization) then the capacity is exactly mCount
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// else if mCount==0, capacity is 0
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// else the capacity is the power of 2 >= mCount
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//
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// one implication of this is that if we want to add or remove a pointer from unowned memory, we always realloc
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struct PX_PHYSX_COMMON_API PtrTable
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{
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//= ATTENTION! =====================================================================================
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// Changing the data layout of this class breaks the binary serialization format. See comments for
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// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
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// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
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// accordingly.
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//==================================================================================================
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PtrTable();
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~PtrTable();
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void add(void* ptr, PtrTableStorageManager& sm);
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void replaceWithLast(PxU32 index, PtrTableStorageManager& sm);
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void clear(PtrTableStorageManager& sm);
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PxU32 find(const void* ptr) const;
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PX_FORCE_INLINE PxU32 getCount() const { return mCount; }
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PX_FORCE_INLINE void*const* getPtrs() const { return mCount == 1 ? &mSingle : mList; }
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PX_FORCE_INLINE void** getPtrs() { return mCount == 1 ? &mSingle : mList; }
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// SERIALIZATION
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// 3.3.1 compatibility fixup: this implementation ALWAYS sets 'ownsMemory' if the size is 0 or 1
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PtrTable(const PxEMPTY)
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{
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mOwnsMemory = mCount<2;
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if(mCount == 0)
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mList = NULL;
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}
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void exportExtraData(PxSerializationContext& stream);
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void importExtraData(PxDeserializationContext& context);
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static void getBinaryMetaData(physx::PxOutputStream& stream);
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private:
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void realloc(PxU32 oldCapacity, PxU32 newCapacity, PtrTableStorageManager& sm);
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union
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{
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void* mSingle;
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void** mList;
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};
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PxU16 mCount;
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bool mOwnsMemory;
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bool mBufferUsed; // dark magic in serialization requires this, otherwise redundant because it's logically equivalent to mCount == 1.
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};
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} // namespace Cm
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#if !PX_P64_FAMILY
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PX_COMPILE_TIME_ASSERT(sizeof(Cm::PtrTable)==8);
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#endif
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}
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#endif
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