Init
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physx/source/lowlevelaabb/include/BpAABBManagerTasks.h
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109
physx/source/lowlevelaabb/include/BpAABBManagerTasks.h
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef BP_AABB_MANAGER_TASKS_H
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#define BP_AABB_MANAGER_TASKS_H
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#include "PsUserAllocated.h"
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#include "CmTask.h"
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namespace physx
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{
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class PxcScratchAllocator;
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namespace Bp
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{
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class AABBManager;
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class Aggregate;
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class AggregateBoundsComputationTask : public Cm::Task, public shdfnd::UserAllocated
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{
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public:
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AggregateBoundsComputationTask(PxU64 contextId) :
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Cm::Task (contextId),
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mManager (NULL),
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mStart (0),
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mNbToGo (0),
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mAggregates (NULL)
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{}
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~AggregateBoundsComputationTask() {}
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virtual const char* getName() const { return "AggregateBoundsComputationTask"; }
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virtual void runInternal();
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void Init(AABBManager* manager, PxU32 start, PxU32 nb, Aggregate** aggregates)
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{
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mManager = manager;
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mStart = start;
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mNbToGo = nb;
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mAggregates = aggregates;
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}
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private:
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AABBManager* mManager;
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PxU32 mStart;
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PxU32 mNbToGo;
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Aggregate** mAggregates;
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AggregateBoundsComputationTask& operator=(const AggregateBoundsComputationTask&);
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};
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class FinalizeUpdateTask : public Cm::Task, public shdfnd::UserAllocated
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{
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public:
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FinalizeUpdateTask(PxU64 contextId) :
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Cm::Task (contextId),
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mManager (NULL),
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mNumCpuTasks (0),
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mScratchAllocator (NULL),
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mNarrowPhaseUnlockTask (NULL)
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{}
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~FinalizeUpdateTask() {}
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virtual const char* getName() const { return "FinalizeUpdateTask"; }
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virtual void runInternal();
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void Init(AABBManager* manager, PxU32 numCpuTasks, PxcScratchAllocator* scratchAllocator, PxBaseTask* narrowPhaseUnlockTask)
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{
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mManager = manager;
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mNumCpuTasks = numCpuTasks;
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mScratchAllocator = scratchAllocator;
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mNarrowPhaseUnlockTask = narrowPhaseUnlockTask;
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}
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private:
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AABBManager* mManager;
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PxU32 mNumCpuTasks;
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PxcScratchAllocator* mScratchAllocator;
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PxBaseTask* mNarrowPhaseUnlockTask;
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FinalizeUpdateTask& operator=(const FinalizeUpdateTask&);
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};
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}
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} //namespace physx
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#endif // BP_AABB_MANAGER_TASKS_H
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