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physx/source/pvd/src/PxProfileZoneManager.h
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physx/source/pvd/src/PxProfileZoneManager.h
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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#ifndef PXPVDSDK_PXPROFILEZONEMANAGER_H
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#define PXPVDSDK_PXPROFILEZONEMANAGER_H
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#include "PxProfileEventSender.h"
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#include "PxProfileEventNames.h"
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namespace physx {
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class PxAllocatorCallback;
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namespace profile {
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class PxProfileZone;
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class PxProfileNameProvider;
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/**
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\brief Profile zone handler for zone add/remove notification.
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*/
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class PxProfileZoneHandler
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{
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protected:
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virtual ~PxProfileZoneHandler(){}
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public:
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/**
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\brief On zone added notification
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\note Not a threadsafe call; handlers are expected to be able to handle
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this from any thread.
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\param inSDK Added zone.
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*/
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virtual void onZoneAdded( PxProfileZone& inSDK ) = 0;
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/**
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\brief On zone removed notification
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\note Not a threadsafe call; handlers are expected to be able to handle
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this from any thread.
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\param inSDK removed zone.
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*/
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virtual void onZoneRemoved( PxProfileZone& inSDK ) = 0;
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};
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/**
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\brief The profiling system was setup in the expectation that there would be several
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systems that each had its own island of profile information. PhysX, client code,
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and APEX would be the first examples of these. Each one of these islands is represented
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by a profile zone.
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The Manager is a singleton-like object where all these different systems can be registered
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so that clients of the profiling system can have one point to capture *all* profiling events.
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Flushing the manager implies that you want to loop through all the profile zones and flush
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each one.
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@see PxProfileEventFlusher
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*/
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class PxProfileZoneManager
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: public PxProfileEventFlusher //Tell all SDK's to flush their queue of profile events.
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{
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protected:
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virtual ~PxProfileZoneManager(){}
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public:
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/**
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\brief Add new profile zone for the manager.
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\note Threadsafe call, can be done from any thread. Handlers that are already connected
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will get a new callback on the current thread.
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\param inSDK Profile zone to add.
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*/
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virtual void addProfileZone( PxProfileZone& inSDK ) = 0;
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/**
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\brief Removes profile zone from the manager.
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\note Threadsafe call, can be done from any thread. Handlers that are already connected
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will get a new callback on the current thread.
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\param inSDK Profile zone to remove.
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*/
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virtual void removeProfileZone( PxProfileZone& inSDK ) = 0;
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/**
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\brief Add profile zone handler callback for the profile zone notifications.
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\note Threadsafe call. The new handler will immediately be notified about all
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known SDKs.
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\param inHandler Profile zone handler to add.
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*/
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virtual void addProfileZoneHandler( PxProfileZoneHandler& inHandler ) = 0;
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/**
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\brief Removes profile zone handler callback for the profile zone notifications.
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\note Threadsafe call. The new handler will immediately be notified about all
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known SDKs.
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\param inHandler Profile zone handler to remove.
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*/
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virtual void removeProfileZoneHandler( PxProfileZoneHandler& inHandler ) = 0;
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/**
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\brief Create a new profile zone. This means you don't need access to a PxFoundation to
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create your profile zone object, and your object is automatically registered with
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the profile zone manager.
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You still need to release your object when you are finished with it.
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\param inSDKName Name of the SDK object.
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\param inNames Option set of event id to name mappings.
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\param inEventBufferByteSize rough maximum size of the event buffer. May exceed this size
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by sizeof one event. When full an immediate call to all listeners is made.
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*/
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virtual PxProfileZone& createProfileZone( const char* inSDKName, PxProfileNames inNames = PxProfileNames(), uint32_t inEventBufferByteSize = 0x4000 /*16k*/ ) = 0;
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/**
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\brief Releases the profile manager instance.
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*/
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virtual void release() = 0;
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/**
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\brief Create the profile zone manager.
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\param inAllocatorCallback Allocator callback.
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*/
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static PxProfileZoneManager& createProfileZoneManager(PxAllocatorCallback* inAllocatorCallback );
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};
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} }
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#endif // PXPVDSDK_PXPROFILEZONEMANAGER_H
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