// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef SAMPLE_ALLOCATOR_H #define SAMPLE_ALLOCATOR_H #include "foundation/PxAllocatorCallback.h" #include "common/PxPhysXCommonConfig.h" #include "PsMutex.h" #include "PxTkNamespaceMangle.h" using namespace physx; class PxSampleAllocator : public PxAllocatorCallback { public: PxSampleAllocator(); ~PxSampleAllocator(); virtual void* allocate(size_t size, const char* typeName, const char* filename, int line); void* allocate(size_t size, const char* filename, int line) { return allocate(size, NULL, filename, line); } virtual void deallocate(void* ptr); protected: Ps::MutexT mMutex; void** mMemBlockList; PxU32 mMemBlockListSize; PxU32 mFirstFree; PxU32 mMemBlockUsed; public: PxI32 mNbAllocatedBytes; PxI32 mHighWaterMark; PxI32 mTotalNbAllocs; PxI32 mNbAllocs; }; void initSampleAllocator(); void releaseSampleAllocator(); PxSampleAllocator* getSampleAllocator(); class SampleAllocateable { public: PX_FORCE_INLINE void* operator new (size_t, void* ptr) { return ptr; } PX_FORCE_INLINE void* operator new (size_t size, const char* handle, const char * filename, int line) { return getSampleAllocator()->allocate(size, handle, filename, line); } PX_FORCE_INLINE void* operator new[] (size_t size, const char* handle, const char * filename, int line) { return getSampleAllocator()->allocate(size, handle, filename, line); } PX_FORCE_INLINE void operator delete (void* p) { getSampleAllocator()->deallocate(p); } PX_FORCE_INLINE void operator delete (void* p, PxU32, const char*, int) { getSampleAllocator()->deallocate(p); } PX_FORCE_INLINE void operator delete (void* p, const char*, const char *, int) { getSampleAllocator()->deallocate(p); } PX_FORCE_INLINE void operator delete[] (void* p) { getSampleAllocator()->deallocate(p); } PX_FORCE_INLINE void operator delete[] (void* p, PxU32, const char*, int) { getSampleAllocator()->deallocate(p); } PX_FORCE_INLINE void operator delete[] (void* p, const char*, const char *, int) { getSampleAllocator()->deallocate(p); } }; #define SAMPLE_ALLOC(x) getSampleAllocator()->allocate(x, 0, __FILE__, __LINE__) #define SAMPLE_FREE(x) if(x) { getSampleAllocator()->deallocate(x); x = NULL; } #define SAMPLE_NEW(x) new(#x, __FILE__, __LINE__) x #endif