// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "RTdef.h" #if RT_COMPILE #ifndef COMPOUND_GEOMETRY_BASE #define COMPOUND_GEOMETRY_BASE #include #include #include #include namespace physx { namespace fracture { namespace base { // ----------------------------------------------------------------------------------- class CompoundGeometry : public ::physx::shdfnd::UserAllocated { public: CompoundGeometry() {} virtual ~CompoundGeometry() {} bool loadFromFile(const char *filename); bool saveFromFile(const char *filename); void clear(); void derivePlanes(); virtual void debugDraw(int /*maxConvexes*/ = 0) const {} struct Convex { // init using CompoundGeometry::initConvex() int firstVert; int numVerts; int firstNormal; // one per face index! If not provided (see face flags) face normal is used int firstIndex; int numFaces; int firstPlane; int firstNeighbor; int numNeighbors; float radius; bool isSphere; }; void initConvex(Convex &c); shdfnd::Array convexes; shdfnd::Array vertices; shdfnd::Array normals; // one per face and vertex! // face size, face flags, id, id, .., face size, face flags, id .. shdfnd::Array indices; shdfnd::Array neighbors; shdfnd::Array planes; // derived for faster cuts enum FaceFlags { FF_OBJECT_SURFACE = 1, FF_HAS_NORMALS = 2, FF_INVISIBLE = 4, FF_NEW = 8, }; }; } } } #endif #endif