// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_COMMANDLINE_H #define SAMPLE_COMMANDLINE_H #include namespace SampleFramework { // Container for command-line arguments. // This class assumes argument 0 is always the executable path! class SampleCommandLine { public: //! commandLineFilePathFallback is an optional fall-back to a configuration file containing command line arguments. // Its contents are only processed and used if the other constructor arguments yield only an executable path. // This is especially useful in the case of an Andriod platform, which does not support command line options. // e.g. commandLineFilePathFallback = "commandline.txt" // e.g. contents of commandline.txt = --argument1 --argument2 SampleCommandLine(unsigned int argc, const char *const* argv, const char * commandLineFilePathFallback = 0); SampleCommandLine(const char *args, const char * commandLineFilePathFallback = 0); ~SampleCommandLine(void); //! has a given command-line switch? // e.g. s=="foo" checks for -foo bool hasSwitch(const char *s, const unsigned int argNum = invalidArgNum) const; //! gets the value of a switch... // e.g. s="foo" returns "bar" if '-foo=bar' is in the commandline. const char* getValue(const char *s, unsigned int argNum = invalidArgNum) const; // return how many command line arguments there are unsigned int getNumArgs(void) const; // what is the program name const char* getProgramName(void) const; // get the string that contains the unsued args unsigned int unusedArgsBufSize(void) const; // get the string that contains the unsued args const char* getUnusedArgs(char *buf, unsigned int bufSize) const; //! if the first argument is the given command. bool isCommand(const char *s) const; //! get the first argument assuming it isn't a switch. // e.g. for the command-line "myapp.exe editor -foo" it will return "editor". const char *getCommand(void) const; //! get the raw command-line argument list... unsigned int getArgC(void) const { return m_argc; } const char *const*getArgV(void) const { return m_argv; } //! whether or not an argument has been read already bool isUsed(unsigned int argNum) const; private: SampleCommandLine(const SampleCommandLine&); SampleCommandLine(void); SampleCommandLine operator=(const SampleCommandLine&); void initCommon(const char * commandLineFilePathFallback); unsigned int m_argc; const char *const *m_argv; void *m_freeme; static const unsigned int invalidArgNum = 0xFFFFFFFFU; bool* m_argUsed; }; } // namespace SampleFramework #endif // SAMPLE_COMMANDLINE_H