// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_TREE_H #define SAMPLE_TREE_H #include "foundation/Px.h" namespace SampleFramework { class Tree { public: class Node { public: Node() : mParent(NULL), mHead(NULL), mTail(NULL), mPrev(NULL), mNext(NULL) { } private: Node(const Node& node); Node& operator=(const Node& node); public: PX_FORCE_INLINE bool isRoot() const { return NULL == mParent; } PX_FORCE_INLINE bool isLeaf() const { return NULL == mHead; } PX_FORCE_INLINE Node* getParent() const { return mParent; } PX_FORCE_INLINE Node* getFirstChild() const { return mHead; } PX_FORCE_INLINE Node* getLastChild() const { return mTail; } PX_FORCE_INLINE Node* getPrevSibling() const { return mPrev; } PX_FORCE_INLINE Node* getNextSibling() const { return mNext; } PX_FORCE_INLINE Node* getFirstLeaf() const { return NULL == mHead ? const_cast(this) : mHead->getFirstLeaf(); } PX_FORCE_INLINE Node* getLastLeaf() const { return NULL == mTail ? const_cast(this) : mTail->getLastLeaf(); } bool isOffspringOf(const Node& node) const { return (this == &node) || (NULL != mParent && mParent->isOffspringOf(node)); } public: bool appendChild(Node& node); bool removeChild(Node& node); private: Node* mParent; Node* mHead; Node* mTail; Node* mPrev; Node* mNext; }; }; } // namespace SampleFramework #endif