// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. #ifndef _SAMPLE_SUBMARINE_INPUT_EVENT_IDS_H #define _SAMPLE_SUBMARINE_INPUT_EVENT_IDS_H #include // InputEvents used by SampleSubmarine enum SampleSubmarineInputEventIds { SAMPLE_SUBMARINE_FIRST = NUM_SAMPLE_BASE_INPUT_EVENT_IDS, SUBMARINE_FORWARD, SUBMARINE_BACKWARD, SUBMARINE_FORWARD_BACKWARD, SUBMARINE_UP, SUBMARINE_DOWN, CRAB_FORWARD, CRAB_BACKWARD, CRAB_LEFT, CRAB_RIGHT, CRAB_FORWARD_BACKWARD, CRAB_LEFT_RIGHT, CAMERA_SWITCH , SCENE_RESET , NUM_SAMPLE_SUBMARINE_INPUT_EVENT_IDS, }; #endif