// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "foundation/PxAssert.h" #include "foundation/PxErrorCallback.h" #include "Ps.h" #include "PsFoundation.h" #include "PsUserAllocated.h" #include "PsMutex.h" #include "PsAtomic.h" #include "PsThread.h" #include namespace physx { namespace shdfnd { namespace { struct MutexUnixImpl { pthread_mutex_t lock; Thread::Id owner; }; MutexUnixImpl* getMutex(MutexImpl* impl) { return reinterpret_cast(impl); } } MutexImpl::MutexImpl() { pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); #if !PX_ANDROID // mimic default windows behavior where applicable pthread_mutexattr_setprotocol(&attr, PTHREAD_PRIO_INHERIT); #endif pthread_mutex_init(&getMutex(this)->lock, &attr); pthread_mutexattr_destroy(&attr); } MutexImpl::~MutexImpl() { pthread_mutex_destroy(&getMutex(this)->lock); } void MutexImpl::lock() { int err = pthread_mutex_lock(&getMutex(this)->lock); PX_ASSERT(!err); PX_UNUSED(err); #if PX_DEBUG getMutex(this)->owner = Thread::getId(); #endif } bool MutexImpl::trylock() { bool success = !pthread_mutex_trylock(&getMutex(this)->lock); #if PX_DEBUG if(success) getMutex(this)->owner = Thread::getId(); #endif return success; } void MutexImpl::unlock() { #if PX_DEBUG if(getMutex(this)->owner != Thread::getId()) { shdfnd::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, "Mutex must be unlocked only by thread that has already acquired lock"); return; } #endif int err = pthread_mutex_unlock(&getMutex(this)->lock); PX_ASSERT(!err); PX_UNUSED(err); } uint32_t MutexImpl::getSize() { return sizeof(MutexUnixImpl); } class ReadWriteLockImpl { public: Mutex mutex; volatile int readerCounter; }; ReadWriteLock::ReadWriteLock() { mImpl = reinterpret_cast(PX_ALLOC(sizeof(ReadWriteLockImpl), "ReadWriteLockImpl")); PX_PLACEMENT_NEW(mImpl, ReadWriteLockImpl); mImpl->readerCounter = 0; } ReadWriteLock::~ReadWriteLock() { mImpl->~ReadWriteLockImpl(); PX_FREE(mImpl); } void ReadWriteLock::lockReader(bool takeLock) { if(takeLock) mImpl->mutex.lock(); atomicIncrement(&mImpl->readerCounter); if(takeLock) mImpl->mutex.unlock(); } void ReadWriteLock::lockWriter() { mImpl->mutex.lock(); // spin lock until no readers while(mImpl->readerCounter); } void ReadWriteLock::unlockReader() { atomicDecrement(&mImpl->readerCounter); } void ReadWriteLock::unlockWriter() { mImpl->mutex.unlock(); } } // namespace shdfnd } // namespace physx