// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef GU_CONVEX_SUPPORT_TABLE_H #define GU_CONVEX_SUPPORT_TABLE_H #include "common/PxPhysXCommonConfig.h" #include "GuVecConvex.h" #include "PsVecTransform.h" namespace physx { namespace Gu { class TriangleV; class CapsuleV; class BoxV; class ConvexHullV; class ConvexHullNoScaleV; #if PX_VC #pragma warning(push) #pragma warning( disable : 4324 ) // Padding was added at the end of a structure because of a __declspec(align) value. #endif class SupportLocal { public: Ps::aos::Vec3V shapeSpaceCenterOfMass; const Ps::aos::PsTransformV& transform; const Ps::aos::Mat33V& vertex2Shape; const Ps::aos::Mat33V& shape2Vertex; const bool isIdentityScale; SupportLocal(const Ps::aos::PsTransformV& _transform, const Ps::aos::Mat33V& _vertex2Shape, const Ps::aos::Mat33V& _shape2Vertex, const bool _isIdentityScale = true): transform(_transform), vertex2Shape(_vertex2Shape), shape2Vertex(_shape2Vertex), isIdentityScale(_isIdentityScale) { } PX_FORCE_INLINE void setShapeSpaceCenterofMass(const Ps::aos::Vec3VArg _shapeSpaceCenterOfMass) { shapeSpaceCenterOfMass = _shapeSpaceCenterOfMass; } virtual ~SupportLocal() {} virtual Ps::aos::Vec3V doSupport(const Ps::aos::Vec3VArg dir) const = 0; virtual void doSupport(const Ps::aos::Vec3VArg dir, Ps::aos::FloatV& min, Ps::aos::FloatV& max) const = 0; virtual void populateVerts(const PxU8* inds, PxU32 numInds, const PxVec3* originalVerts, Ps::aos::Vec3V* verts)const = 0; protected: SupportLocal& operator=(const SupportLocal&); }; #if PX_VC #pragma warning(pop) #endif template class SupportLocalImpl : public SupportLocal { public: const Convex& conv; SupportLocalImpl(const Convex& _conv, const Ps::aos::PsTransformV& _transform, const Ps::aos::Mat33V& _vertex2Shape, const Ps::aos::Mat33V& _shape2Vertex, const bool _isIdentityScale = true) : SupportLocal(_transform, _vertex2Shape, _shape2Vertex, _isIdentityScale), conv(_conv) { } Ps::aos::Vec3V doSupport(const Ps::aos::Vec3VArg dir) const { //return conv.supportVertsLocal(dir); return conv.supportLocal(dir); } void doSupport(const Ps::aos::Vec3VArg dir, Ps::aos::FloatV& min, Ps::aos::FloatV& max) const { return conv.supportLocal(dir, min, max); } void populateVerts(const PxU8* inds, PxU32 numInds, const PxVec3* originalVerts, Ps::aos::Vec3V* verts) const { conv.populateVerts(inds, numInds, originalVerts, verts); } protected: SupportLocalImpl& operator=(const SupportLocalImpl&); }; } } #endif