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<a href="PxAssert_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">// * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">// notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">// * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">// notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">// documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">// * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">// contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">// from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> </div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#ifndef PX_FOUNDATION_PX_ASSERT_H</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#define PX_FOUNDATION_PX_ASSERT_H</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="preprocessor">#include "<a class="code" href="PxFoundationConfig_8h.html">foundation/PxFoundationConfig.h</a>"</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="preprocessor">#include "<a class="code" href="Px_8h.html">foundation/Px.h</a>"</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> {</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span> </div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="comment">/* Base class to handle assert failures */</span></div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="classPxAssertHandler.html"> 46</a></span> <span class="keyword">class </span><a class="code" href="group__foundation.html#gafd8f8779793627061774cfcfa1b9fbd7">PX_DEPRECATED</a> <a class="code" href="classPxAssertHandler.html">PxAssertHandler</a></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> {</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>  <span class="keyword">public</span>:</div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="classPxAssertHandler.html#a65e427030347eb6bd67d859f3e562563"> 49</a></span>  <span class="keyword">virtual</span> <a class="code" href="classPxAssertHandler.html#a65e427030347eb6bd67d859f3e562563">~PxAssertHandler</a>()</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  {</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>  }</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> operator()(<span class="keyword">const</span> <span class="keywordtype">char</span>* exp, <span class="keyword">const</span> <span class="keywordtype">char</span>* file, <span class="keywordtype">int</span> line, <span class="keywordtype">bool</span>& ignore) = 0;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> };</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> </div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <a class="code" href="group__foundation.html#gae7058022ea016a0af40eb7728a30c928">PX_FOUNDATION_API</a> <a class="code" href="group__foundation.html#gafd8f8779793627061774cfcfa1b9fbd7">PX_DEPRECATED</a> <a class="code" href="classPxAssertHandler.html">PxAssertHandler</a>& <a class="code" href="group__foundation.html#ga28ec9320669fc92cbc9945d85e2c980e">PxGetAssertHandler</a>();</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <a class="code" href="group__foundation.html#gae7058022ea016a0af40eb7728a30c928">PX_FOUNDATION_API</a> <a class="code" href="group__foundation.html#gafd8f8779793627061774cfcfa1b9fbd7">PX_DEPRECATED</a> <span class="keywordtype">void</span> <a class="code" href="group__foundation.html#ga5a8c7865173b6730ec7f4e54ec8beedf">PxSetAssertHandler</a>(<a class="code" href="classPxAssertHandler.html">PxAssertHandler</a>& handler);</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> </div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="preprocessor">#if !PX_ENABLE_ASSERTS</span></div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="group__foundation.html#ga4a83a657390b324a460f14684e5accee"> 59</a></span> <span class="preprocessor"> #define PX_ASSERT(exp) ((void)0)</span></div><div class="line"><a name="l00060"></a><span class="lineno"><a class="line" href="group__foundation.html#ga5ff30cdf70b6b77fc0a17427ad5ef7de"> 60</a></span> <span class="preprocessor"> #define PX_ALWAYS_ASSERT_MESSAGE(exp) ((void)0)</span></div><div class="line"><a name="l00061"></a><span class="lineno"><a class="line" href="group__foundation.html#ga09414aeb1a283b875edb1fa83e551aca"> 61</a></span> <span class="preprocessor"> #define PX_ASSERT_WITH_MESSAGE(condition, message) ((void)0)</span></div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="preprocessor">#else</span></div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span> <span class="preprocessor">#if PX_VC</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="preprocessor"> #define PX_CODE_ANALYSIS_ASSUME(exp) \</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="preprocessor"> __analysis_assume(!!(exp)) // This macro will be used to get rid of analysis warning messages if a PX_ASSERT is used</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="comment">// to "guard" illegal mem access, for example.</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> <span class="preprocessor">#else</span></div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="preprocessor"> #define PX_CODE_ANALYSIS_ASSUME(exp)</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> <span class="preprocessor"> #define PX_ASSERT(exp) \</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> <span class="preprocessor"> { \</span></div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span> <span class="preprocessor"> static bool _ignore = false; \</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> <span class="preprocessor"> ((void)((!!(exp)) || (!_ignore && (physx::PxGetAssertHandler()(#exp, __FILE__, __LINE__, _ignore), false)))); \</span></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="preprocessor"> PX_CODE_ANALYSIS_ASSUME(exp); \</span></div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="preprocessor"> }</span></div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span> <span class="preprocessor"> #define PX_ALWAYS_ASSERT_MESSAGE(exp) \</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> <span class="preprocessor"> { \</span></div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="preprocessor"> static bool _ignore = false; \</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> <span class="preprocessor"> if(!_ignore) \</span></div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="preprocessor"> physx::PxGetAssertHandler()(exp, __FILE__, __LINE__, _ignore); \</span></div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="preprocessor"> }</span></div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span> <span class="preprocessor"> #define PX_ASSERT_WITH_MESSAGE(exp, message) \</span></div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span> <span class="preprocessor"> { \</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="preprocessor"> static bool _ignore = false; \</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span> <span class="preprocessor"> ((void)((!!(exp)) || (!_ignore && (physx::PxGetAssertHandler()(message, __FILE__, __LINE__, _ignore), false)))); \</span></div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="preprocessor"> PX_CODE_ANALYSIS_ASSUME(exp); \</span></div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span> <span class="preprocessor"> }</span></div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="preprocessor">#endif // !PX_ENABLE_ASSERTS</span></div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span> </div><div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="group__foundation.html#ga5332a7e82c543612744a0c821cf48b78"> 90</a></span> <span class="preprocessor">#define PX_ALWAYS_ASSERT() PX_ASSERT(0)</span></div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span> </div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span> <span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span> } <span class="comment">// namespace physx</span></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span> </div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span> </div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="preprocessor">#endif // PX_FOUNDATION_PX_ASSERT_H</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
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<div class="ttc" id="group__foundation_html_ga28ec9320669fc92cbc9945d85e2c980e"><div class="ttname"><a href="group__foundation.html#ga28ec9320669fc92cbc9945d85e2c980e">PxGetAssertHandler</a></div><div class="ttdeci">PX_FOUNDATION_API PX_DEPRECATED PxAssertHandler & PxGetAssertHandler()</div></div>
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<div class="ttc" id="Px_8h_html"><div class="ttname"><a href="Px_8h.html">Px.h</a></div></div>
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<div class="ttc" id="classPxAssertHandler_html_a65e427030347eb6bd67d859f3e562563"><div class="ttname"><a href="classPxAssertHandler.html#a65e427030347eb6bd67d859f3e562563">PxAssertHandler::~PxAssertHandler</a></div><div class="ttdeci">virtual ~PxAssertHandler()</div><div class="ttdef"><b>Definition:</b> PxAssert.h:49</div></div>
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<div class="ttc" id="group__foundation_html_ga5a8c7865173b6730ec7f4e54ec8beedf"><div class="ttname"><a href="group__foundation.html#ga5a8c7865173b6730ec7f4e54ec8beedf">PxSetAssertHandler</a></div><div class="ttdeci">PX_FOUNDATION_API PX_DEPRECATED void PxSetAssertHandler(PxAssertHandler &handler)</div></div>
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<div class="ttc" id="classPxAssertHandler_html"><div class="ttname"><a href="classPxAssertHandler.html">PxAssertHandler</a></div><div class="ttdef"><b>Definition:</b> PxAssert.h:46</div></div>
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<div class="ttc" id="group__foundation_html_gafd8f8779793627061774cfcfa1b9fbd7"><div class="ttname"><a href="group__foundation.html#gafd8f8779793627061774cfcfa1b9fbd7">PX_DEPRECATED</a></div><div class="ttdeci">#define PX_DEPRECATED</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:424</div></div>
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<div class="ttc" id="group__foundation_html_gae7058022ea016a0af40eb7728a30c928"><div class="ttname"><a href="group__foundation.html#gae7058022ea016a0af40eb7728a30c928">PX_FOUNDATION_API</a></div><div class="ttdeci">#define PX_FOUNDATION_API</div><div class="ttdef"><b>Definition:</b> PxFoundationConfig.h:51</div></div>
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