Files
PhysX4.1/physx/documentation/PhysXAPI/files/PxControllerObstacles_8h_source.html
2025-11-28 23:13:44 +05:30

134 lines
35 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.14"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>PxControllerObstacles.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtreedata.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(document).ready(initResizable);
/* @license-end */</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectlogo"><img alt="Logo" src="PhysXLogoBlack.png"/></td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.14 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
initMenu('',true,false,'search.php','Search');
$(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
<div id="nav-tree">
<div id="nav-tree-contents">
<div id="nav-sync" class="sync"></div>
</div>
</div>
<div id="splitbar" style="-moz-user-select:none;"
class="ui-resizable-handle">
</div>
</div>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(document).ready(function(){initNavTree('PxControllerObstacles_8h_source.html','');});
/* @license-end */
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="header">
<div class="headertitle">
<div class="title">PxControllerObstacles.h</div> </div>
</div><!--header-->
<div class="contents">
<a href="PxControllerObstacles_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">// * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">// * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">// notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment">// documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">// * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">// from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#ifndef PX_PHYSICS_CCT_OBSTACLES</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#define PX_PHYSICS_CCT_OBSTACLES</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxExtended_8h.html">characterkinematic/PxExtended.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxGeometry_8h.html">geometry/PxGeometry.h</a>&quot;</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;{</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keyword">class </span><a class="code" href="classPxControllerManager.html">PxControllerManager</a>;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="group__character.html#ga10a3f936afc539f09d7a4f1c8ec53b8f"> 46</a></span>&#160;<span class="preprocessor"> #define INVALID_OBSTACLE_HANDLE 0xffffffff</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="classPxObstacle.html"> 53</a></span>&#160; <span class="keyword">class </span><a class="code" href="classPxObstacle.html">PxObstacle</a></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; {</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keyword">protected</span>:</div><div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="classPxObstacle.html#a5d833a794c92cf49451ca56cc0a82ba6"> 56</a></span>&#160; <a class="code" href="classPxObstacle.html#a5d833a794c92cf49451ca56cc0a82ba6">PxObstacle</a>() :</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; mType (<a class="code" href="structPxGeometryType.html">PxGeometryType</a>::eINVALID),</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; mUserData (NULL),</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; mPos (0.0, 0.0, 0.0),</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; mRot (<a class="code" href="classPxQuat.html">PxQuat</a>(<a class="code" href="group__foundation.html#gga70160ca5bbafef277790b3e0f12baf38a95e14c69af8048aedd218cd6e96ad50f">PxIdentity</a>))</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; {}</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;</div><div class="line"><a name="l00063"></a><span class="lineno"><a class="line" href="classPxObstacle.html#aa590cde0ccabd81504049b2ae8718962"> 63</a></span>&#160; <a class="code" href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5">PxGeometryType::Enum</a> <a class="code" href="classPxObstacle.html#aa590cde0ccabd81504049b2ae8718962">mType</a>; </div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; <span class="keyword">public</span>:</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"><a class="line" href="classPxObstacle.html#a5cb34da015d3bf34b07a914443b11759"> 66</a></span>&#160; <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5">PxGeometryType::Enum</a> <a class="code" href="classPxObstacle.html#a5cb34da015d3bf34b07a914443b11759">getType</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mType; }</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"><a class="line" href="classPxObstacle.html#a28876b57c2615b1a7f9c4c294beae29e"> 68</a></span>&#160; <span class="keywordtype">void</span>* <a class="code" href="classPxObstacle.html#a28876b57c2615b1a7f9c4c294beae29e">mUserData</a>;</div><div class="line"><a name="l00069"></a><span class="lineno"><a class="line" href="classPxObstacle.html#a38a6e859d30d4a9ca9f8e9e5c7f640fa"> 69</a></span>&#160; <a class="code" href="structPxExtendedVec3.html">PxExtendedVec3</a> <a class="code" href="classPxObstacle.html#a38a6e859d30d4a9ca9f8e9e5c7f640fa">mPos</a>;</div><div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="classPxObstacle.html#a2cb5e36de356b0efaa65723eb71bf0c3"> 70</a></span>&#160; <a class="code" href="classPxQuat.html">PxQuat</a> <a class="code" href="classPxObstacle.html#a2cb5e36de356b0efaa65723eb71bf0c3">mRot</a>;</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; };</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno"><a class="line" href="classPxBoxObstacle.html"> 78</a></span>&#160; <span class="keyword">class </span><a class="code" href="classPxBoxObstacle.html">PxBoxObstacle</a> : <span class="keyword">public</span> <a class="code" href="classPxObstacle.html">PxObstacle</a></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; {</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; <span class="keyword">public</span>:</div><div class="line"><a name="l00081"></a><span class="lineno"><a class="line" href="classPxBoxObstacle.html#a9f4e679d66f76565b0b2bf09fc6a2026"> 81</a></span>&#160; <a class="code" href="classPxBoxObstacle.html#a9f4e679d66f76565b0b2bf09fc6a2026">PxBoxObstacle</a>() :</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; mHalfExtents(0.0f)</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; { mType = <a class="code" href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5a4ac248bdee2283c0471c9dc0eba40c34">PxGeometryType::eBOX</a>; }</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno"><a class="line" href="classPxBoxObstacle.html#ae97c66abd0e2e482db266337ac1e5e96"> 85</a></span>&#160; <a class="code" href="classPxVec3.html">PxVec3</a> <a class="code" href="classPxBoxObstacle.html#ae97c66abd0e2e482db266337ac1e5e96">mHalfExtents</a>;</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; };</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;</div><div class="line"><a name="l00093"></a><span class="lineno"><a class="line" href="classPxCapsuleObstacle.html"> 93</a></span>&#160; <span class="keyword">class </span><a class="code" href="classPxCapsuleObstacle.html">PxCapsuleObstacle</a> : <span class="keyword">public</span> <a class="code" href="classPxObstacle.html">PxObstacle</a></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; {</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160; <span class="keyword">public</span>:</div><div class="line"><a name="l00096"></a><span class="lineno"><a class="line" href="classPxCapsuleObstacle.html#a6b02c2ce8d27fc144a3d6384692f8f57"> 96</a></span>&#160; <a class="code" href="classPxCapsuleObstacle.html#a6b02c2ce8d27fc144a3d6384692f8f57">PxCapsuleObstacle</a>() :</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; mHalfHeight (0.0f),</div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; mRadius (0.0f)</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; { mType = <a class="code" href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5a78c4217b41a6ba726f8a77faecf46bb8">PxGeometryType::eCAPSULE</a>; }</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160;</div><div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="classPxCapsuleObstacle.html#a6b7cbda0bf87d392170171ab1f9508a2"> 101</a></span>&#160; <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxCapsuleObstacle.html#a6b7cbda0bf87d392170171ab1f9508a2">mHalfHeight</a>;</div><div class="line"><a name="l00102"></a><span class="lineno"><a class="line" href="classPxCapsuleObstacle.html#aeb5634234808eb809129dda08ff54e5e"> 102</a></span>&#160; <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxCapsuleObstacle.html#aeb5634234808eb809129dda08ff54e5e">mRadius</a>;</div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; };</div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160;</div><div class="line"><a name="l00105"></a><span class="lineno"><a class="line" href="group__character.html#ga55edbbb581808808c8e160e9608d8790"> 105</a></span>&#160; <span class="keyword">typedef</span> <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a>;</div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160;</div><div class="line"><a name="l00114"></a><span class="lineno"><a class="line" href="classPxObstacleContext.html"> 114</a></span>&#160; <span class="keyword">class </span><a class="code" href="classPxObstacleContext.html">PxObstacleContext</a></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; {</div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; <span class="keyword">public</span>:</div><div class="line"><a name="l00117"></a><span class="lineno"><a class="line" href="classPxObstacleContext.html#a53b1408cf617fc505dc1bbf19f94f1ff"> 117</a></span>&#160; <a class="code" href="classPxObstacleContext.html#a53b1408cf617fc505dc1bbf19f94f1ff">PxObstacleContext</a>() {}</div><div class="line"><a name="l00118"></a><span class="lineno"><a class="line" href="classPxObstacleContext.html#adf341c13bb11532604ee7012228061f6"> 118</a></span>&#160; <span class="keyword">virtual</span> <a class="code" href="classPxObstacleContext.html#adf341c13bb11532604ee7012228061f6">~PxObstacleContext</a>() {}</div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160;</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;</div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160;</div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160; <span class="keyword">virtual</span> <a class="code" href="classPxControllerManager.html">PxControllerManager</a>&amp; getControllerManager() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160;</div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; <span class="keyword">virtual</span> <a class="code" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> addObstacle(<span class="keyword">const</span> <a class="code" href="classPxObstacle.html">PxObstacle</a>&amp; obstacle) = 0;</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> removeObstacle(<a class="code" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> handle) = 0;</div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160;</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> updateObstacle(<a class="code" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> handle, <span class="keyword">const</span> <a class="code" href="classPxObstacle.html">PxObstacle</a>&amp; obstacle) = 0;</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> getNbObstacles() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160;</div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160; <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classPxObstacle.html">PxObstacle</a>* getObstacle(<a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> i) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160;</div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classPxObstacle.html">PxObstacle</a>* getObstacleByHandle(<a class="code" href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> handle) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; };</div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160;}</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160;</div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="classPxCapsuleObstacle_html_a6b7cbda0bf87d392170171ab1f9508a2"><div class="ttname"><a href="classPxCapsuleObstacle.html#a6b7cbda0bf87d392170171ab1f9508a2">PxCapsuleObstacle::mHalfHeight</a></div><div class="ttdeci">PxReal mHalfHeight</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:101</div></div>
<div class="ttc" id="classPxCapsuleObstacle_html_aeb5634234808eb809129dda08ff54e5e"><div class="ttname"><a href="classPxCapsuleObstacle.html#aeb5634234808eb809129dda08ff54e5e">PxCapsuleObstacle::mRadius</a></div><div class="ttdeci">PxReal mRadius</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:102</div></div>
<div class="ttc" id="group__foundation_html_gga70160ca5bbafef277790b3e0f12baf38a95e14c69af8048aedd218cd6e96ad50f"><div class="ttname"><a href="group__foundation.html#gga70160ca5bbafef277790b3e0f12baf38a95e14c69af8048aedd218cd6e96ad50f">PxIdentity</a></div><div class="ttdef"><b>Definition:</b> Px.h:84</div></div>
<div class="ttc" id="classPxObstacle_html_aa590cde0ccabd81504049b2ae8718962"><div class="ttname"><a href="classPxObstacle.html#aa590cde0ccabd81504049b2ae8718962">PxObstacle::mType</a></div><div class="ttdeci">PxGeometryType::Enum mType</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:63</div></div>
<div class="ttc" id="classPxObstacleContext_html_a53b1408cf617fc505dc1bbf19f94f1ff"><div class="ttname"><a href="classPxObstacleContext.html#a53b1408cf617fc505dc1bbf19f94f1ff">PxObstacleContext::PxObstacleContext</a></div><div class="ttdeci">PxObstacleContext()</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:117</div></div>
<div class="ttc" id="structPxGeometryType_html"><div class="ttname"><a href="structPxGeometryType.html">PxGeometryType</a></div><div class="ttdoc">A geometry type. </div><div class="ttdef"><b>Definition:</b> PxGeometry.h:51</div></div>
<div class="ttc" id="group__foundation_html_ga6a774eed3cad34b0f636332a3d28c6bb"><div class="ttname"><a href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a></div><div class="ttdeci">#define PX_FORCE_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:351</div></div>
<div class="ttc" id="classPxBoxObstacle_html_ae97c66abd0e2e482db266337ac1e5e96"><div class="ttname"><a href="classPxBoxObstacle.html#ae97c66abd0e2e482db266337ac1e5e96">PxBoxObstacle::mHalfExtents</a></div><div class="ttdeci">PxVec3 mHalfExtents</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:85</div></div>
<div class="ttc" id="classPxQuat_html"><div class="ttname"><a href="classPxQuat.html">PxQuat</a></div><div class="ttdoc">This is a quaternion class. For more information on quaternion mathematics consult a mathematics sour...</div><div class="ttdef"><b>Definition:</b> PxQuat.h:49</div></div>
<div class="ttc" id="namespacephysx_html_a727d2d8426e2a21ebbc522fa65c3f97a"><div class="ttname"><a href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">physx::PxReal</a></div><div class="ttdeci">float PxReal</div><div class="ttdef"><b>Definition:</b> PxSimpleTypes.h:78</div></div>
<div class="ttc" id="classPxObstacle_html_a5cb34da015d3bf34b07a914443b11759"><div class="ttname"><a href="classPxObstacle.html#a5cb34da015d3bf34b07a914443b11759">PxObstacle::getType</a></div><div class="ttdeci">PX_FORCE_INLINE PxGeometryType::Enum getType() const</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:66</div></div>
<div class="ttc" id="structPxGeometryType_html_aefc79f72c4c479192ac19d41a6f30ed5a78c4217b41a6ba726f8a77faecf46bb8"><div class="ttname"><a href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5a78c4217b41a6ba726f8a77faecf46bb8">PxGeometryType::eCAPSULE</a></div><div class="ttdef"><b>Definition:</b> PxGeometry.h:57</div></div>
<div class="ttc" id="classPxBoxObstacle_html_a9f4e679d66f76565b0b2bf09fc6a2026"><div class="ttname"><a href="classPxBoxObstacle.html#a9f4e679d66f76565b0b2bf09fc6a2026">PxBoxObstacle::PxBoxObstacle</a></div><div class="ttdeci">PxBoxObstacle()</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:81</div></div>
<div class="ttc" id="classPxObstacleContext_html_adf341c13bb11532604ee7012228061f6"><div class="ttname"><a href="classPxObstacleContext.html#adf341c13bb11532604ee7012228061f6">PxObstacleContext::~PxObstacleContext</a></div><div class="ttdeci">virtual ~PxObstacleContext()</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:118</div></div>
<div class="ttc" id="classPxObstacle_html_a38a6e859d30d4a9ca9f8e9e5c7f640fa"><div class="ttname"><a href="classPxObstacle.html#a38a6e859d30d4a9ca9f8e9e5c7f640fa">PxObstacle::mPos</a></div><div class="ttdeci">PxExtendedVec3 mPos</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:69</div></div>
<div class="ttc" id="classPxObstacle_html_a5d833a794c92cf49451ca56cc0a82ba6"><div class="ttname"><a href="classPxObstacle.html#a5d833a794c92cf49451ca56cc0a82ba6">PxObstacle::PxObstacle</a></div><div class="ttdeci">PxObstacle()</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:56</div></div>
<div class="ttc" id="classPxBoxObstacle_html"><div class="ttname"><a href="classPxBoxObstacle.html">PxBoxObstacle</a></div><div class="ttdoc">A box obstacle. </div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:78</div></div>
<div class="ttc" id="classPxObstacleContext_html"><div class="ttname"><a href="classPxObstacleContext.html">PxObstacleContext</a></div><div class="ttdoc">Context class for obstacles. </div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:114</div></div>
<div class="ttc" id="classPxControllerManager_html"><div class="ttname"><a href="classPxControllerManager.html">PxControllerManager</a></div><div class="ttdoc">Manages an array of character controllers. </div><div class="ttdef"><b>Definition:</b> PxControllerManager.h:84</div></div>
<div class="ttc" id="classPxObstacle_html"><div class="ttname"><a href="classPxObstacle.html">PxObstacle</a></div><div class="ttdoc">Base class for obstacles. </div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:53</div></div>
<div class="ttc" id="PxExtended_8h_html"><div class="ttname"><a href="PxExtended_8h.html">PxExtended.h</a></div></div>
<div class="ttc" id="structPxGeometryType_html_aefc79f72c4c479192ac19d41a6f30ed5"><div class="ttname"><a href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5">PxGeometryType::Enum</a></div><div class="ttdeci">Enum</div><div class="ttdef"><b>Definition:</b> PxGeometry.h:53</div></div>
<div class="ttc" id="group__character_html_ga55edbbb581808808c8e160e9608d8790"><div class="ttname"><a href="group__character.html#ga55edbbb581808808c8e160e9608d8790">ObstacleHandle</a></div><div class="ttdeci">PxU32 ObstacleHandle</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:105</div></div>
<div class="ttc" id="classPxCapsuleObstacle_html"><div class="ttname"><a href="classPxCapsuleObstacle.html">PxCapsuleObstacle</a></div><div class="ttdoc">A capsule obstacle. </div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:93</div></div>
<div class="ttc" id="PxGeometry_8h_html"><div class="ttname"><a href="PxGeometry_8h.html">PxGeometry.h</a></div></div>
<div class="ttc" id="structPxGeometryType_html_aefc79f72c4c479192ac19d41a6f30ed5a4ac248bdee2283c0471c9dc0eba40c34"><div class="ttname"><a href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5a4ac248bdee2283c0471c9dc0eba40c34">PxGeometryType::eBOX</a></div><div class="ttdef"><b>Definition:</b> PxGeometry.h:58</div></div>
<div class="ttc" id="classPxObstacle_html_a28876b57c2615b1a7f9c4c294beae29e"><div class="ttname"><a href="classPxObstacle.html#a28876b57c2615b1a7f9c4c294beae29e">PxObstacle::mUserData</a></div><div class="ttdeci">void * mUserData</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:68</div></div>
<div class="ttc" id="group__foundation_html_gacce5749db3dcfb916e98c253374264ed"><div class="ttname"><a href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a></div><div class="ttdeci">uint32_t PxU32</div><div class="ttdef"><b>Definition:</b> Px.h:48</div></div>
<div class="ttc" id="classPxCapsuleObstacle_html_a6b02c2ce8d27fc144a3d6384692f8f57"><div class="ttname"><a href="classPxCapsuleObstacle.html#a6b02c2ce8d27fc144a3d6384692f8f57">PxCapsuleObstacle::PxCapsuleObstacle</a></div><div class="ttdeci">PxCapsuleObstacle()</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:96</div></div>
<div class="ttc" id="classPxObstacle_html_a2cb5e36de356b0efaa65723eb71bf0c3"><div class="ttname"><a href="classPxObstacle.html#a2cb5e36de356b0efaa65723eb71bf0c3">PxObstacle::mRot</a></div><div class="ttdeci">PxQuat mRot</div><div class="ttdef"><b>Definition:</b> PxControllerObstacles.h:70</div></div>
<div class="ttc" id="classPxVec3_html"><div class="ttname"><a href="classPxVec3.html">PxVec3</a></div><div class="ttdoc">3 Element vector class. </div><div class="ttdef"><b>Definition:</b> PxVec3.h:49</div></div>
<div class="ttc" id="structPxExtendedVec3_html"><div class="ttname"><a href="structPxExtendedVec3.html">PxExtendedVec3</a></div><div class="ttdef"><b>Definition:</b> PxExtended.h:56</div></div>
</div><!-- fragment --></div><!-- contents -->
</div><!-- doc-content -->
<!-- HTML footer for doxygen 1.8.14-->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
<ul>
<li class="navelem"><a class="el" href="dir_713b4d6d20ce249967929ad234a3da6e.html">include</a></li><li class="navelem"><a class="el" href="dir_e265834866c0b1ff8bcb07c8c6107029.html">characterkinematic</a></li><li class="navelem"><a class="el" href="PxControllerObstacles_8h.html">PxControllerObstacles.h</a></li>
<li class="footer">Copyright &copy; 2008-2021 NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara, CA 95051 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a></li>
</ul>
</div>
</body>
</html>