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<a href="PxFixedJoint_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">// * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">// notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">// * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">// notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">// documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">// * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">// contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">// from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> </div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#ifndef PX_FIXEDJOINT_H</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#define PX_FIXEDJOINT_H</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="preprocessor">#include "<a class="code" href="PxJoint_8h.html">extensions/PxJoint.h</a>"</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> </div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> {</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> </div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="keyword">class </span><a class="code" href="classPxFixedJoint.html">PxFixedJoint</a>;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span> </div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <a class="code" href="classPxFixedJoint.html">PxFixedJoint</a>* <a class="code" href="group__extensions.html#ga17f2eab8a94d35778f2555a85c34ea7f">PxFixedJointCreate</a>(<a class="code" href="classPxPhysics.html">PxPhysics</a>& physics, <a class="code" href="classPxRigidActor.html">PxRigidActor</a>* actor0, <span class="keyword">const</span> <a class="code" href="classPxTransform.html">PxTransform</a>& localFrame0, <a class="code" href="classPxRigidActor.html">PxRigidActor</a>* actor1, <span class="keyword">const</span> <a class="code" href="classPxTransform.html">PxTransform</a>& localFrame1);</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> </div><div class="line"><a name="l00065"></a><span class="lineno"><a class="line" href="classPxFixedJoint.html"> 65</a></span> <span class="keyword">class </span><a class="code" href="classPxFixedJoint.html">PxFixedJoint</a> : <span class="keyword">public</span> <a class="code" href="classPxJoint.html">PxJoint</a></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span> {</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  </div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> setProjectionLinearTolerance(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> tolerance) = 0;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span> </div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getProjectionLinearTolerance() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> </div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> setProjectionAngularTolerance(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> tolerance) = 0;</div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span> </div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getProjectionAngularTolerance() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  </div><div class="line"><a name="l00130"></a><span class="lineno"><a class="line" href="classPxFixedJoint.html#af89c67b32baff117c415a6bd3bcf637d"> 130</a></span>  <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classPxFixedJoint.html#af89c67b32baff117c415a6bd3bcf637d">getConcreteTypeName</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxFixedJoint"</span>; }</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span> </div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span> <span class="keyword">protected</span>:</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> </div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="comment">//serialization</span></div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> </div><div class="line"><a name="l00139"></a><span class="lineno"><a class="line" href="classPxFixedJoint.html#a0b7b4136d03244ee300096764be4ad7c"> 139</a></span>  <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxFixedJoint.html#a0b7b4136d03244ee300096764be4ad7c">PxFixedJoint</a>(<a class="code" href="group__common.html#gac1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxJoint.html">PxJoint</a>(concreteType, baseFlags) {}</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span> </div><div class="line"><a name="l00144"></a><span class="lineno"><a class="line" href="classPxFixedJoint.html#a56bf2f1c7c00e29de43b535989329897"> 144</a></span>  <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxFixedJoint.html#a56bf2f1c7c00e29de43b535989329897">PxFixedJoint</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxJoint.html">PxJoint</a>(baseFlags) {}</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> </div><div class="line"><a name="l00149"></a><span class="lineno"><a class="line" href="classPxFixedJoint.html#a62094a4607b5780c36810a0a2f8d27c8"> 149</a></span>  <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classPxFixedJoint.html#a62094a4607b5780c36810a0a2f8d27c8">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxFixedJoint"</span>, name) || <a class="code" href="classPxJoint.html#a3fbb9ab9cb1ce50be8cd480ce5047e0e">PxJoint::isKindOf</a>(name); }</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span> </div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  <span class="comment">//~serialization</span></div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span> };</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span> </div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span> <span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> } <span class="comment">// namespace physx</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span> </div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> <span class="preprocessor">#endif</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
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<div class="ttc" id="namespacephysx_html_a727d2d8426e2a21ebbc522fa65c3f97a"><div class="ttname"><a href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">physx::PxReal</a></div><div class="ttdeci">float PxReal</div><div class="ttdef"><b>Definition:</b> PxSimpleTypes.h:78</div></div>
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<div class="ttc" id="classPxFixedJoint_html_a62094a4607b5780c36810a0a2f8d27c8"><div class="ttname"><a href="classPxFixedJoint.html#a62094a4607b5780c36810a0a2f8d27c8">PxFixedJoint::isKindOf</a></div><div class="ttdeci">virtual bool isKindOf(const char *name) const</div><div class="ttdoc">Returns whether a given type name matches with the type of this instance. </div><div class="ttdef"><b>Definition:</b> PxFixedJoint.h:149</div></div>
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<div class="ttc" id="group__common_html_gac1fb4b256a5d900d394e89db170a2b79"><div class="ttname"><a href="group__common.html#gac1fb4b256a5d900d394e89db170a2b79">PxType</a></div><div class="ttdeci">PxU16 PxType</div><div class="ttdef"><b>Definition:</b> PxBase.h:49</div></div>
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<div class="ttc" id="classPxRigidActor_html"><div class="ttname"><a href="classPxRigidActor.html">PxRigidActor</a></div><div class="ttdoc">PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...</div><div class="ttdef"><b>Definition:</b> PxRigidActor.h:58</div></div>
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<div class="ttc" id="classPxJoint_html"><div class="ttname"><a href="classPxJoint.html">PxJoint</a></div><div class="ttdoc">a base interface providing common functionality for PhysX joints </div><div class="ttdef"><b>Definition:</b> PxJoint.h:101</div></div>
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<div class="ttc" id="classPxFixedJoint_html_a0b7b4136d03244ee300096764be4ad7c"><div class="ttname"><a href="classPxFixedJoint.html#a0b7b4136d03244ee300096764be4ad7c">PxFixedJoint::PxFixedJoint</a></div><div class="ttdeci">PX_INLINE PxFixedJoint(PxType concreteType, PxBaseFlags baseFlags)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> PxFixedJoint.h:139</div></div>
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<div class="ttc" id="classPxJoint_html_a3fbb9ab9cb1ce50be8cd480ce5047e0e"><div class="ttname"><a href="classPxJoint.html#a3fbb9ab9cb1ce50be8cd480ce5047e0e">PxJoint::isKindOf</a></div><div class="ttdeci">virtual bool isKindOf(const char *name) const</div><div class="ttdoc">Returns whether a given type name matches with the type of this instance. </div><div class="ttdef"><b>Definition:</b> PxJoint.h:376</div></div>
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<div class="ttc" id="classPxTransform_html"><div class="ttname"><a href="classPxTransform.html">PxTransform</a></div><div class="ttdoc">class representing a rigid euclidean transform as a quaternion and a vector </div><div class="ttdef"><b>Definition:</b> PxTransform.h:48</div></div>
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<div class="ttc" id="group__extensions_html_ga17f2eab8a94d35778f2555a85c34ea7f"><div class="ttname"><a href="group__extensions.html#ga17f2eab8a94d35778f2555a85c34ea7f">PxFixedJointCreate</a></div><div class="ttdeci">PxFixedJoint * PxFixedJointCreate(PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1)</div><div class="ttdoc">Create a fixed joint. </div></div>
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<div class="ttc" id="PxJoint_8h_html"><div class="ttname"><a href="PxJoint_8h.html">PxJoint.h</a></div></div>
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<div class="ttc" id="classPxFixedJoint_html_af89c67b32baff117c415a6bd3bcf637d"><div class="ttname"><a href="classPxFixedJoint.html#af89c67b32baff117c415a6bd3bcf637d">PxFixedJoint::getConcreteTypeName</a></div><div class="ttdeci">virtual const char * getConcreteTypeName() const</div><div class="ttdoc">Returns string name of PxFixedJoint, used for serialization. </div><div class="ttdef"><b>Definition:</b> PxFixedJoint.h:130</div></div>
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<div class="ttc" id="classPxFixedJoint_html"><div class="ttname"><a href="classPxFixedJoint.html">PxFixedJoint</a></div><div class="ttdoc">A fixed joint permits no relative movement between two bodies. ie the bodies are glued together...</div><div class="ttdef"><b>Definition:</b> PxFixedJoint.h:65</div></div>
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<div class="ttc" id="classPxFixedJoint_html_a56bf2f1c7c00e29de43b535989329897"><div class="ttname"><a href="classPxFixedJoint.html#a56bf2f1c7c00e29de43b535989329897">PxFixedJoint::PxFixedJoint</a></div><div class="ttdeci">PX_INLINE PxFixedJoint(PxBaseFlags baseFlags)</div><div class="ttdoc">Deserialization constructor. </div><div class="ttdef"><b>Definition:</b> PxFixedJoint.h:144</div></div>
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<div class="ttc" id="classPxFlags_html"><div class="ttname"><a href="classPxFlags.html">PxFlags< PxBaseFlag::Enum, PxU16 ></a></div></div>
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<div class="ttc" id="classPxPhysics_html"><div class="ttname"><a href="classPxPhysics.html">PxPhysics</a></div><div class="ttdoc">Abstract singleton factory class used for instancing objects in the Physics SDK. </div><div class="ttdef"><b>Definition:</b> PxPhysics.h:71</div></div>
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