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PhysX4.1/physx/documentation/PhysXAPI/files/structPxControllerState.js
2025-11-28 23:13:44 +05:30

11 lines
813 B
JavaScript

var structPxControllerState =
[
[ "collisionFlags", "structPxControllerState.html#a05501d379de1bdca0d0f7820e8a9db86", null ],
[ "deltaXP", "structPxControllerState.html#ab29dba2a8c3b33fb25b9d460ebf0fee8", null ],
[ "isMovingUp", "structPxControllerState.html#a86d8c4cea2fc8d955b0ee9a83f833f6a", null ],
[ "standOnAnotherCCT", "structPxControllerState.html#a8ec66a21b432870ad1c50fab12169afe", null ],
[ "standOnObstacle", "structPxControllerState.html#a49ae9e9723a98c571d2ada7c7e467631", null ],
[ "touchedActor", "structPxControllerState.html#a85a7ade51c86a3fbe7582c95473c0e13", null ],
[ "touchedObstacleHandle", "structPxControllerState.html#a83843d85d2dbef2f37d4d09ecf2ccf2f", null ],
[ "touchedShape", "structPxControllerState.html#abb3918eee1292cb13d13a2bcae071ed7", null ]
];